Table of Contents
Freth
Wurm Unlimited/Mythmoor
Settlements
Prime
- Bluebird
- Peregrine
- Peregrine Orchard
- Perry
- Perry Dock
- Perry Trading Co
- The Grape Ape Winery
Northlands
- Pfeiffer Station (owned by Giai now, but still half mine)
- Tranquility (owned by Giai now, but still half mine)
- Zhai
Plains
- Finch
- Sanctuary
Trades
The following are trades I participate in to earn coin.
- Carpentry (all)
- Smithing (all)
- Leatherworking
- Affinity Moonshine
- Imping
- Enchanting
- Transmutation (converting tiles to clay, peat, tar, etc.)
History
Joining Mythmoor
In 2016 I was looking for a deep game to play. Wurm Unlimited had released and sounded promising, so I bought it on Steam. I loaded up the launcher and browsed the list of servers. The name Mythmoor called to me, and so on that day, never having played the game before, I created a new character named Freth. The date was March 6, 2016.
Despite Wurm Unlimited being based on a much older Wurm Online, the graphics were beautiful to me. I was immediately drawn into the game world, immersed in wonder at everything I saw around me. Everything about it was appealing to me.
I explored on foot until I was able to build and drive a large cart. Once I had a vehicle I set up a temporary camp in a pristine area of linden forest. I opened my first mine there (coordinates 2378,3592) and searched for iron ore to make tools. At the time the starter tools were 10 quality. The mine is still there, now serving as a public mine.
Founding Perry
I spent some time in the area around Moor's Rest looking for a place for a settlement. I recorded a video of my early exploration at the time. Thankfully, I kept it on a hard drive all these years. In the video I point out a spot that I thought would be a great place to settle. I did end up settling in that very spot.
The day I went up on that mountain top, I stopped, got off of my cart, cut down some trees facing south, and I saw this view. The screenshot is after I established the settlement, but it is the very spot.
In the beginning Perry had a simple two tile open shack where I placed a forge, a large anvil, a food storage bin, and a barrel. I chose a large footprint for the settlement so that I could have plenty of room for free roaming animals. I built fence around the boundary to keep them from wandering off. I built a small house for myself, and made plans for a stable. Here is a snapshot of what it looked like.
My neighbor to the north, Ghostwolf of Moonlite Ranch, helped me get started, dropping off items for me, and answering questions. Ghostwolf left the game a short time later.
A Community Forms
Mentoring and helping others is something I long enjoyed in Second Life.
As Perry came into its own I started helping new players. It wasn't long before one of them asked to join Perry.
Having citizens changed my vision for the settlement. Perry needed to grow to accommodate the influx of players.
Before long Perry had dozens of citizens. I formed an alliance so that players leaving to settle their own villages could still participate in the community we had built together.
Joining Staff
A GM assigned me the title Community Assistant around 2016/2017. I was made a Chat Moderator a short time later within that time-frame.
I was asked to be a GM in June of 2017.
Contributions
I have been actively contributing to the betterment of the Mythmoor community since 2016.
A few of note:
- Freth's New Player Guide
- New Player Area, New Player District
- The Proving Grounds
- Freth's Mythmoor GM Wiki
- Freth's Mythmoor Player Wiki
- Freth's Modpak
Present Day
I have rebuilt the Perry settlement many times since 2016. The latest build is my favorite as it embodies everything I've learned over the years.
I continue to be actively engaged in the community, both as a player and a GM.
It is now February 2025. My play time is 11,238 hours as of the last edit of this page.
Life
Gaming History
I have been gaming since the 70's. Pong, Atari, ColecoVision, Intellivision, Vectrex, and arcade games. I went to arcades and played all of the greats like Pac-Man, Donkey Kong, Dig Dug, Centipede, Tron, Galaga, Burger Time and so many more.
In grade school I had access to an Apple II. In high school Apple II as well as TRS-80 and Tandy 1000.
My first computer was a Tandy 1000 EX. I played the early video games, like Sierra's King's Quest and Leisure Suit Larry, Infocom's Zork, MicroProse Gunship, Apogee's Wolfenstein 3D and Commander Keen, and many more. I mail ordered Wolfenstein 3D on floppy from Apogee software when it first released in 1992.
My second computer was a 386DX-33. I played the first Doom and Warcraft multiplayer with a friend using a null modem cable, then started having LAN parties with friends using Ethernet over coax. We played Duke Nukem, Command and Conquer, Doom, Quake and other games. I LAN gamed for many years with friends, through the 90's into the 2000's.
I have played most of the major MMORPG's. Meridian 95, Ultima Underworld, Everquest, Asheron's Call, Dark Age of Camelot, Star Wars: Galaxies, World of Warcraft, Star Trek Online, Earth & Beyond, Final Fantasy XIV, Elder Scrolls Online, and more.
I joined Second Life in 2007 and became a long-time creator (scripting, building, businesses, games). Wurm Unlimited takes most of my time these days, but I still have products for sale and still log in regularly.
I play many other games. I am most interested in procedurally generated open world games like No Man's Sky, Terraria and Space Engineers. Production games like Satisfactory, Factory Town and Factorio. Deep games like Dwarf Fortress. Rogue-likes like Stoneshard, The Doors of Trithius, Zorbus, Soulash, Dungeon Crawl Stone Soup, Tales of Maj'Eyal, and Ancient Domains of Mystery. RPG's like the Elder Scrolls series of games. I recently got back into playing modded Daggerfall on Unity, which breathes new life into the game and adds so much more content.
Tech
I grew up during the dawn of the video game industry. In the mid-to-late 70's the first arcade games and consoles came on the scene. I was captivated by them. Computer technology would become my lifelong passion.
In grade school I had access to an Apple II. I spent as much time as I could on it. One of the students brought a Tandy Color Computer in a huge duffel bag, with a small TV and joysticks. I used it more than he did.
When I started high school I quickly gravitated to the Apple II in the library. So much so that my father bought me my first 5 1/4“ floppy disks and a case that Christmas. I used those floppies so much they had to be taped together from wear.
I would beg my teachers for library passes to skip study hall so I could get time on the computer. I wasn't alone. There were a few others that I had to compete with, racing down the hall to get to the computer first. If I didn't make it I would have to sit there and watch the other person. It was because of this that I gravitated to the Tandy 1000's in the corner that no one was using.
I got hooked on the Tandy and left the Apple II behind. I started learning DOS and BASIC programming. During summer I took a temporary job at the city engineers through a school work program. I saved up the money to buy my first computer, a Tandy 1000 EX.
I spent all of my free time on my computer at home, programming in BASIC and playing games.
For my junior year I switched to vocational school. I took the only class that had computers, Data/Account 11B. The lab had a line of IBM XT's, mostly monochrome, no hard drives. There was one computer with a color monitor that my friends and I used for gaming. In our spare time we played Digger (a Dig Dug clone) and other DOS games.
I spent the majority of my time on the computers, not doing classwork, but programming. I was so into computers I took the DOS and BASIC manuals home to read like novels. I wanted to learn as much as I could.
In my senior year my teacher talked me into signing up for a programming contest at a local technical college. By this time I was fluent in BASIC, but when I started to write the program for the contest I focused too much on the look, and didn't complete the program. The time to complete the program was something like thirty minutes. I got third place anyway. I'm still kicking myself for not writing the functionality first. It wasn't a big deal at the time as I had no plans of making programming my career. I liked it too much as a hobby, and wanted it to remain pure as a creative outlet.
After graduation I had no clue what I was going to do. I applied to fast food chains and department stores. Thankfully, no one called. I didn't want to work at one of those places. I applied to various other businesses and the local phone company.
It was the phone company that called me for an interview. I started working as a temp in a repair answer center, taking repair tickets. Back then we were only taking calls for my state (it would later go regional, then nationwide). I got laid off after two months, then got called for a directory assistance job. I did that for eight months and got laid off again.
I called my former boss at the repair center and asked if he was hiring again, and he was, so I went back to the repair answer center. The center was transitioning to take regional state calls, and I was able to get hired into the company.
I took advantage of a company loan program to buy a new PC. I bought a custom built 386DX-33 with an 80mb hard drive. One of my co-workers owned a Commodore 64 and a 300 baud modem. He invited me over and showed me the bulletin board system (BBS) he was running. A BBS is a dial-up system that has message boards, files and games.
A short time later I bought my own 2400 baud modem and started to set up my own BBS. I purchased BBS software that came with the source code so I could modify it for a unique look and feel. I released the addons I developed for the BBS software. I got heavy into the music and demo scenes (that came over from Amiga to PC), and shared the files I downloaded on my BBS. The BBS grew into a community. I added several message and file networks to exchange content with other BBSes.
There were several other SysOps (BBS operators) in my local town. I was friends with all of them, and would often get together with them and share ideas, work on BBS content, and talk tech. One SysOp in particular was into ANSI art like I was. We would get together and pass the keyboard back and forth, making art. In 1993 we formed an ANSI art group, recruited others, and released our first pack.
A local computer store started a computer club which became popular among the BBS users and computer enthusiasts. The first meeting of the club I took my computer and stereo and did a show and tell of music and demos.
After five years the BBS scene started to die because everyone had moved to the internet and the web. I shut down my BBS and transitioned to website development. I uploaded my BBS files to the web and wrote a PHP-based dynamic search website, using SQL database.
I started to use IRC (Internet Relay Chat), and wrote a script-set for playing MP3's and sharing files.
It was announced that the repair center I worked at was going to be moved to another state. I would've been laid off again if the company hadn't guaranteed us jobs at a call center across town. Two years passed at the new job. I decided I had my fill of customer contact and applied to take electronics and digital tests to open me up to be able to bid on technical positions. I passed the tests and waited for the right job to appear, which only took a few months.
I joined Second Life in 2007. Second Life is a virtual world where you can create your own products and sell them. You can create virtual businesses. I learned as much as I could and started a YouTube channel for Second Life tutorials. I started to create products and sell them. I specialized in script-sets and scripted products. I also took on a lot of custom work.
I tied my Second Life products into a web server with SQL database to store my sales data, and add functionality to the scripts beyond what you could do in-world. Later I ran a sandbox for several years, and created a security system tied to a web server and SQL database to store visitor data and auto-ban avatars.
People would contact me through my YouTube channel asking for help, so I started to mentor and teach people to script and build, as well as learn 3D modeling in Blender. I did this for many years and became passionate about it, which is why I do what I do for the Mythmoor community.
At work I settled into my tech position. I wrote applications for work, not because I had to, but because it was a creative outlet, and I saw a need for it. I wrote a terminal program for a digital cross-connect system, and a database program for two systems, to keep track of provisioning data. I wrote programs to parse through switch logs, and generate command files. In later years I developed a terminal replacement configuration using Raspberry Pi and Linux.
My job required me to write technical documents on a daily basis, not only for my own notes, but also to explain to others what work I performed on various systems, software, cable, etc. I grew to love writing, especially technical documents. This wiki is a natural extension of my enjoyment of writing.
I started to make my own music using DAW software (Logic Pro, Garage Band, FL Studio, Ableton Live, iPAD apps), which I used as bumper music for my YouTube channel, and shared on SoundCloud.
These are some of the many technical things I have been into throughout my life. I am always doing something new and creative on the computer. I am never bored.
Career
I worked thirty years in the telecommunications industry as a Central Office/Network Technician.
I maintained two tandem GTD-5 switches (including 8 remote switching offices and 2 other offices), an STP switch (now gone), 130 DLC's, an IP TV fiber network and equipment, optical carrier systems, conventional spans, T-carrier systems, digital and analog circuits, SONET, DSL, POTS/carrier, Ethernet, Metro-E, HDSL, SHDSL, CWDM/DWDM and all associated equipment for the multiple areas.
My duties included maintenance, installation, testing and turn-up of a wide variety of equipment and circuits, for the central offices and remotes, as well as business and enterprise customer sites.
I retired in 2020 at the age of 49 to be able to enjoy life before typical retirement age.
Hobbies and Interests
- Milsim airsoft (2005-2014)
- Geocaching
- Disc Golf
- Bicycling
- Hiking
- Camping
- Metal Detecting
- Magnet Fishing
- Photography
- Writing
- Databases
- Programming and Scripting
- Graphic Design
- 3D Modeling
- Creating
- Linux