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moonshine:freth_s_moonshine_guide

Freth's Moonshine Guide

Preface

This is a quick start/overview for the setup I use to make affinity moonshine. I borrowed heavily from the knowledge that exists on the internet to bring it all together, then subsequently I used Manytox's Guide to flesh out duration calculation.

The Numbers

There are 138 skills in Wurm Unlimited. When you cook a recipe, the result has a value that points to one of the skill affinities. What determines the total value of the result are number values of the cooking furnace (campfire, oven, etc.), the container cooked in, the ingredients themselves, and rarities.

What determines the duration are the quality of the ingredients, the preparation (chopped, etc.), the added flavor (salt, etc.), and the quality of the result.

Knowing this, it makes sense that you need to know the values of each furnace, each container, and each ingredient.

Thankfully, someone else has already done the work for us. I have listed the known number values below. You can also find all number values at Wurmfood.com. Each drop-down has the values. You may also want to check out their moonshine generator.

Gather the numbers together in their respective tables. I recommend a spreadsheet. More on how to configure a spreadsheet below.

The Recipes

The challenging part is figuring out the recipes.

You will need 138 recipes. The recipes will point to the 138 skills giving you the desired affinities (bonus to skill gain). When you have a recipe, as long as you follow the same furnace, cooking container, and ingredient list, the recipe will point to the same affinity every time.

I recommend setting up a calculator spreadsheet for this purpose as it simplifies the process. You will need the values of the furnaces, containers and ingredients. Also take note of the values for preparation (aka complexity) as they will be used later for duration calculation.

Mythmoor vs Vanilla Servers

Vanilla

Vanilla hot food cooking requires you to figure out the offset of a player, so that you can then adjust the pointer to the correct affinity.

  1. Make a simple recipe.
  2. Taste it to determine what affinity it gives you.
  3. Calculate your offset vs the list of 138 skills.
  4. Have the customer player taste the same recipe to see what affinity theirs points to.
    5. You calculate the difference between your affinity offset and theirs to get the offset to make recipes for them specifically.

Mythmoor

You need to know your character's offset.

  1. Make a simple recipe.
  2. Taste it to determine what affinity it gives you.
  3. Calculate your offset vs the list of 138 skills.
  4. Develop recipes using this offset as your baseline for all recipes.

Mythmoor locks in the chef's affinity into the recipe result, so that what the chef gets is what the player gets, eliminating the need to figure out each player's offset. Each player still has a unique offset, but since the result locks in, every player that tastes that same result will get the same affinity.

Duration

Duration of an affinity bonus is determined by the quality of the ingredients, the quality of the result, the preparation in the recipe and the flavor in the recipe (otherwise known as complexity). You figure out the duration by adding up the preparation and flavor values, and the stages of preparation, then using the formula found on page 24 of Manytox's Guide).

Steps to Success

What you'll need:

  • Choose a method for calculating recipe totals. I use a Google Docs spreadsheet.
  • Copy the value/item pair tables into your project.
  • Configure your project to access the data for visual presentation and calculations. For Google Docs you'll want to set up named ranges and use data validation to lookup and retrieve data in your tables. These two functions will give you an interactive spreadsheet you can use to create recipes and see the affinity they point to. I made a video on how to use these functions.

How to calculate:

  • Add up the values of furnace, cooking container and ingredients. To keep things simple I ensure none of the items I'm using are rare, because rarity adds to the total. This means my oven is normal, my cooking containers are normal, and my ingredients are normal.
  • Determine your own affinity offset by devising a simple recipe. Add up the recipe values in your calculator (again, furnace, cooking container, ingredients, any rarities). Once the values are added up, use the modulus function to get the remainder of your value against 138. This effectively reduces the total down to a number between 0 and 137. You can then use this number to see what the default affinity is that the recipe points to (match the number with the default affinity table). This is the actual affinity the recipe points to before player offset.
  • Taste the recipe you made to see what affinity it will give you. The difference between the default affinity number and your tasted affinity number is your character's offset. You will need to factor this offset into all recipes you make. Once I had my 138 recipes, I ordered my recipes into a new list, based on my character's offset, and reference it when making affinity moonshine.

Numbers

Skills/Affinities

Default affinity pointers (before offset):

Value Skill
0 Mind
1 Body
2 Soul
3 Body control
4 Body stamina
5 Body strength
6 Mind logic
7 Mind speed
8 Soul depth
9 Soul strength
10 Swords
11 Axes
12 Knives
13 Mauls
14 Clubs
15 Hammers
16 Archery
17 Polearms
18 Tailoring
19 Cooking
20 Smithing
21 Weapon smithing
22 Armour smithing
23 Miscellaneous items
24 Shields
25 Alchemy
26 Nature
27 Toys
28 Fighting
29 Healing
30 Religion
31 Thievery
32 War machines
33 Farming
34 Papyrusmaking
35 Thatching
36 Gardening
37 Meditating
38 Forestry
39 Rake
40 Scythe
41 Sickle
42 Small Axe
43 Mining
44 Digging
45 Pickaxe
46 Shovel
47 Pottery
48 Ropemaking
49 Woodcutting
50 Hatchet
51 Leatherworking
52 Cloth tailoring
53 Masonry
54 Blades smithing
55 Weapon heads smithing
56 Chain armour smithing
57 Plate armour smithing
58 Shield smithing
59 Blacksmithing
60 Dairy food making
61 Hot food cooking
62 Baking
63 Beverages
64 Longsword
65 Large maul
66 Medium maul
67 Small maul
68 Warhammer
69 Long spear
70 Halberd
71 Staff
72 Carving knife
73 Butchering knife
74 Stone chisel
75 Huge club
76 Saw
77 Butchering
78 Carpentry
79 Firemaking
80 Tracking
81 Small wooden shield
82 Medium wooden shield
83 Large wooden shield
84 Small metal shield
85 Large metal shield
86 Medium metal shield
87 Large axe
88 Huge axe
89 Shortsword
90 Two handed sword
91 Hammer
92 Paving
93 Prospecting
94 Fishing
95 Locksmithing
96 Repairing
97 Coal-making
98 Milling
99 Metallurgy
100 Natural substances
101 Jewelry smithing
102 Fine carpentry
103 Bowyery
104 Fletching
105 Yoyo
106 Puppeteering
107 Toy making
108 Weaponless fighting
109 Aggressive fighting
110 Defensive fighting
111 Normal fighting
112 First aid
113 Taunting
114 Shield bashing
115 Milking
116 Preaching
117 Prayer
118 Channeling
119 Exorcism
120 Archaeology
121 Foraging
122 Botanizing
123 Climbing
124 Stone cutting
125 Lock picking
126 Stealing
127 Traps
128 Catapults
129 Animal taming
130 Animal husbandry
131 Short bow
132 Long bow
133 Medium bow
134 Ship building
135 Ballistae
136 Trebuchets
137 Restoration

Furnaces

Value Furnace
37 Campfire
42 Forge
40 Oven

Containers

11 Open Helm
61 Pie Dish
62 Cake Tin
63 Baking stone
65 Roasting Dish
69 Plate
74 Sauce Pan
75 Cauldron
75 Frying Pan
77 Pottery Bowl
119 Mushroom Container
132 Sausage Skin

Ingredients

Meat

Value Ingredient
16 Bear
17 Beef
18 Canine
19 Feline
20 Dragon
21 Fowl
22 Game
23 Horse
24 Human
25 Humanoid
26 Insect
27 Lamb
28 Pork
29 Seafood
30 Snake
31 Tough

Fish

Value Ingredient
9 Marlin
10 Blue Shark
11 Pike
11 White Shark
12 Octopus
12 Smallmouth Bass
13 Herring
13 Sailfish
14 Catfish
14 Dorado
15 Snook
15 Tuna
16 Roach
17 Perch
18 Carp
19 Brook Trout
87 Sardine
88 Minnow
89 Loach
90 Wurmfish

Vegetables

Value Ingredient
17 Cucumber
41 Carrot
42 Cabbage
43 Tomato
44 Corn
45 Lettuce
45 Pumpkin
46 Pea Pod
47 Potato
58 Peas
91 Onion

Herb

Value Ingredient
38 Mint
39 Fennel
89 Lovage
90 Sage
92 Garlic
93 Oregano
94 Parsley
95 Basil
96 Thyme
97 Belladonna
99 Rosemary
101 Nettles
102 Sassafras

Spices

Value Ingredient
48 Cumin
49 Ginger
50 Nutmeg
51 Paprika
52 Turmeric
59 Fennel Seed

Nuts

Value Ingredient
8 Hazelnuts
16 Walnut
17 Chestnut
92 Pinenut

Berry

Value Ingredient
7 Cherries
98 Strawberries
100 Blueberry
103 Lingonberry
104 Raspberries

Grain

Value Ingredient
23 Barley
23 Rye
25 Oat
25 Wheat
68 Rice
128 Cornflour

Cheese

Value Ingredient
84 Cheese
85 Goat Cheese
86 Feta Cheese
87 Buffalo Cheese

Fruit

Value Ingredient
5 Pineapple
8 Lemon
9 Blue Grapes
10 Olives
12 Green Grapes
18 Green Apple
53 Orange

Other

Value Ingredient
5 Corn Oil
6 Water
16 Salt Water
17 Maple Syrup
18 Maple Sap
20 Olive Oil
21 Oleander
22 Vinegar
24 Fat
47 Sugar
63 Cocoa Bean
68 Egg
79 Bacon
89 Honey
99 Salt
106 Gravy
111 Fries
114 Passata
116 Pastry
117 Pesto
118 Stock
120 Green Mushroom
121 Black Mushroom
121 Cotton Seed Oil
122 Brown Mushroom
123 Yellow Mushroom
124 Blue Mushroom
125 Red Mushroom
127 Haggis
133 Crisps

Bread

Value Ingredient
52 Dough
82 Batter
126 Croutons
127 Bread
130 Sliced Bread

Preparation

Value Preparation
0 Whole
1 Fried
2 Grilled
4 Roasted
5 Steamed
7 Cooked
16 Chopped
16 Diced
16 Ground
32 Mashed
32 Minced
3 Rye
4 Oat
5 Barley
6 Wheat
28 Jam
76 Sausage Veg
128 Fresh
107 Red Wine (Vinegar)
132 Sausage Meat

Rarity

Value Rarity
0 Normal
1 Rare
2 Supreme
3 Fantastic
moonshine/freth_s_moonshine_guide.txt · Last modified: 2025/03/10 10:27 by freth

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