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Deities

Overview

In an effort to make the bonuses for the player deities easier to read and understand, I've created this page. All information is taken from the Guide to Mythmoor

Mythmoor has player deities in addition to the vanilla deities. Players can become deities through the Key to Heaven.

Alignment Type Optimal Alignment
Positive 100 Alignment
Negative -100 Alignment
Neutral 0 Alignment

Pick By Bonus

Go to the Mythmoor Deity Picker by Bonus web page to quickly narrow down which deity has the bonuses you want.

Vanilla

Fo

  • Statuette: Fo
  • Spirit Animal: Fo
  • Type: Forest
  • Alignment: Positive
  • Bonuses: 1,2,3,4,5
Number Faith/Favor Bonus
1 20/10 Passive Healing
2 20/10 25% Passive Stamina regen
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
5 60/30 Ignored by normal animals (hellhorses, spiders etc)

Libila

  • Spirit Animal: Libila
  • Type: Hate
  • Alignment: Negative
  • Bonuses: 9,14,16,17
Number Faith/Favor Bonus
9 60/30 75% chance to keep skills on death
14 May butcher human corpses
16 60/30 Ignored by monsters (trolls, rift mobs, etc.)
17 35/0 10% Favor regeneration

Magranon

  • Spirit Animal: Magranon
  • Type: Mountain
  • Alignment: Positive
  • Bonuses: 6,7,8,9,10,15
Number Faith/Favor Bonus
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
9 60/30 75% chance to keep skills on death
10 70/35 50% chance to keep items on death
15 No alignment loss when killing players (PVP only)

Vynora

  • Spirit Animal: Vynora
  • Type: Water
  • Alignment: Positive
  • Bonuses: 11,12,13
Number Faith/Favor Bonus
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)

Player

Based on Fo

Player deities based on Fo use the Fo statuette.

Persephanie

  • Spirit Animal: Hell Horse
  • Type: Forest
  • Alignment: Neutral
  • Bonuses: 2,3,4,5,10
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
5 60/30 Ignored by normal animals (hellhorses, spiders etc)
10 70/35 50% chance to keep items on death

Psychoticbreak

  • Spirit Animal: Unassigned
  • Type: Forest
  • Alignment: Neutral
  • Bonuses: 1,4,9,12,17
Number Faith/Favor Bonus
1 20/10 Passive Healing
4 35/0 Pass through thorns
9 60/30 75% chance to keep skills on death
12 80/40 10% bonus to repair/improve related actions
17 35/0 10% Favor regeneration

Tatang

  • Spirit Animal: Black Wolf
  • Type: Water
  • Alignment: Neutral
  • Bonuses: 6,7,13
Number Faith/Favor Bonus
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
13 70/35 80% chance of reduced item damage on use (appears to be broken)

Visi

  • Spirit Animal: Unassigned
  • Type: Forest
  • Alignment: Neutral
  • Bonuses: 3,4,10,13,17
Number Faith/Favor Bonus
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
10 70/35 50% chance to keep items on death
13 70/35 80% chance of reduced item damage on use (appears to be broken)
17 35/0 10% Favor regeneration

Based on Libila

Player deities based on Libila use the Libila statuette.

Arronicus

  • Spirit Animal: Lava Fiend
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 8,9,11,17
Number Faith/Favor Bonus
8 35/0 Walk on lava without taking damage
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
17 35/0 10% Favor regeneration

Caveman

  • Spirit Animal: Blue Whale
  • Type: Water
  • Alignment: Neutral
  • Bonuses: 2,9,11,12,13,17
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)
17 35/0 10% Favor regeneration

Cthulu

  • Spirit Animal: Hell Horse
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 2,10,14,16,17
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
10 70/35 50% chance to keep items on death
14 May butcher human corpses
16 60/30 Ignored by monsters (trolls, rift mobs, etc.)
17 35/0 10% Favor regeneration

Mordenkainen

  • Spirit Animal: Unassigned
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 2,9,11,14,17
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
14 May butcher human corpses
17 35/0 10% Favor regeneration

Omegah

  • Spirit Animal: Crab
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 1,3,8,9,13
Number Faith/Favor Bonus
1 20/10 Passive Healing
3 20/20 25% more sustenance from food
8 35/0 Walk on lava without taking damage
9 60/30 75% chance to keep skills on death
13 70/35 80% chance of reduced item damage on use (appears to be broken)

Pyrobooze

  • Spirit Animal: Unassigned
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 2,9,11,12,14,16
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
14 May butcher human corpses
16 60/30 Ignored by monsters (trolls, rift mobs, etc.)

Ramonpolac

  • Spirit Animal: Brown Bear
  • Type: Forest
  • Alignment: Neutral
  • Bonuses: 2,4,10,11,17
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
4 35/0 Pass through thorns
10 70/35 50% chance to keep items on death
11 20/10 10% skill gain bonus to all skills (non combat)
17 35/0 10% Favor regeneration

Rillian

  • Spirit Animal: Bison
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 6,7,8,11,16,17
Number Faith/Favor Bonus
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
11 20/10 10% skill gain bonus to all skills (non combat)
16 60/30 Ignored by monsters (trolls, rift mobs, etc.)
17 35/0 10% Favor regeneration

Tywin

  • Spirit Animal: Evil Easter Bunny
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 1,2,3,4,9
Number Faith/Favor Bonus
1 20/10 Passive Healing
2 20/10 25% Passive Stamina regen
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
9 60/30 75% chance to keep skills on death

Xantifuchs

  • Spirit Animal: Hell Hound
  • Type: Forest
  • Alignment: Neutral
  • Bonuses: 2,3,4,5,6,7,11,12
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
5 60/30 Ignored by normal animals (hellhorses, spiders etc)
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions

Based on Magranon

Player deities based on Magranon use the Magranon statuette.

Comegetsomebeer

  • Spirit Animal: Unassigned
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 9,11,14,17
Number Faith/Favor Bonus
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
14 May butcher human corpses
17 35/0 10% Favor regeneration

Drizzl

  • Spirit Animal: Hell Scorpius
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 9,11,14,16
Number Faith/Favor Bonus
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
14 May butcher human corpses
16 60/30 Ignored by monsters (trolls, rift mobs, etc.)

Dzelda

  • Spirit Animal: Unassigned
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 3,6,7,8,11,17
Number Faith/Favor Bonus
3 20/20 25% more sustenance from food
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
11 20/10 10% skill gain bonus to all skills (non combat)
17 35/0 10% Favor regeneration

Gweeno

  • Spirit Animal: Goblin
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 2,5,6,7,8,11,12,13
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
5 60/30 Ignored by normal animals (hellhorses, spiders etc)
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)

Kindai

  • Spirit Animal: Unassigned
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 3,6,7,11,14,17
Number Faith/Favor Bonus
3 20/20 25% more sustenance from food
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
11 20/10 10% skill gain bonus to all skills (non combat)
14 May butcher human corpses
17 35/0 10% Favor regeneration

Moonshine

  • Spirit Animal: Bartender
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 6,7,8,11,17
Number Faith/Favor Bonus
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
11 20/10 10% skill gain bonus to all skills (non combat)
17 35/0 10% Favor regeneration

Septim

  • Spirit Animal: Wild Cat
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 8,9,11,12
Number Faith/Favor Bonus
8 35/0 Walk on lava without taking damage
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions

Siid

  • Spirit Animal: Unassigned
  • Type: Water
  • Alignment: Neutral
  • Bonuses: 2,9,11,12
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions

Tsunami

  • Spirit Animal: Unassigned
  • Type: Mountain
  • Alignment: Neutral
  • Bonuses: 3,6,7,8,12,13
Number Faith/Favor Bonus
3 20/20 25% more sustenance from food
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)

Unknown

  • Spirit Animal: Tortoise
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 9,11,12,14,17
Number Faith/Favor Bonus
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
14 May butcher human corpses
17 35/0 10% Favor regeneration

Based on Vynora

Player deities based on Vynora use the Vynora statuette.

Baalasmodeusjr

  • Spirit Animal: Unassigned
  • Type: Water
  • Alignment: Neutral
  • Bonuses: 9,11,12,13,17
Number Faith/Favor Bonus
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)
17 35/0 10% Favor regeneration

Coombsicus

  • Spirit Animal: Unassigned
  • Type: Water
  • Alignment: Neutral
  • Bonuses: 6,7,12,13,17
Number Faith/Favor Bonus
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)
17 35/0 10% Favor regeneration

Farscape

  • Spirit Animal: Sea Serpent
  • Type: Forest
  • Alignment: Neutral
  • Bonuses: 2,3,4,6,7,17
Number Faith/Favor Bonus
2 20/10 25% Passive Stamina regen
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
17 35/0 10% Favor regeneration

Gwyndolin

  • Spirit Animal: Unassigned
  • Type: Water
  • Alignment: Neutral
  • Bonuses: 5,6,7,11,13,17
Number Faith/Favor Bonus
5 60/30 Ignored by normal animals (hellhorses, spiders etc)
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
11 20/10 10% skill gain bonus to all skills (non combat)
13 70/35 80% chance of reduced item damage on use (appears to be broken)
17 35/0 10% Favor regeneration

Pollo

  • Spirit Animal: Hen
  • Type: Hate
  • Alignment: Neutral
  • Bonuses: 9,11,13,14,17
Number Faith/Favor Bonus
9 60/30 75% chance to keep skills on death
11 20/10 10% skill gain bonus to all skills (non combat)
13 70/35 80% chance of reduced item damage on use (appears to be broken)
14 May butcher human corpses
17 35/0 10% Favor regeneration

Full Bonus List

Number Faith/Favor Bonus
1 20/10 Passive Healing
2 20/10 25% Passive Stamina regen
3 20/20 25% more sustenance from food
4 35/0 Pass through thorns
5 60/30 Ignored by normal animals (hellhorses, spiders etc)
6 20/20 25% skill gain bonus to combat skills
7 40/20 25% bonus to damage dealt in combat
8 35/0 Walk on lava without taking damage
9 60/30 75% chance to keep skills on death
10 70/35 50% chance to keep items on death
11 20/10 10% skill gain bonus to all skills (non combat)
12 80/40 10% bonus to repair/improve related actions
13 70/35 80% chance of reduced item damage on use (appears to be broken)
14 May butcher human corpses
15 No alignment loss when killing players (PVP only)
16 60/30 Ignored by monsters (trolls, rift mobs, etc.)
17 35/0 10% Favor regeneration
deities.txt · Last modified: by freth

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