expand
Expand Mod
Object | Desired Item To Fit Inside | Cast Needed |
---|---|---|
Wagon | Crate Rack | 78 |
Wagon | BSB | 5 |
Wagon | FSB | 37 |
Large Cart | BSB or FSB | 96 |
Crate Rack | 100 Large Crates | 77 |
Frying Pan | 100 Items | 74 |
Frying Pan | Julbord Sized Meal of 35kg* | 60 |
Backpack | Backpack | 13 |
Backpack | 100 Lump | 29 |
Quiver (41 default) | 100 Arrows | 60 |
* 1 meat (.30kg) + 70 tomatoes (.5kg * 70 = 35kg) = 1 meal (35.3kg).
Expand | Large Crates in Crate Rack |
---|---|
10 | 31 |
20 | 34 |
30 | 40 |
40 | 49 |
50 | 60 |
60 | 73 |
70 | 88 |
77+ | 100 |
Expand | BSB Volume (approximate) |
---|---|
10 | 16640 |
20 | 18560 |
30 | 21760 |
40 | 26240 |
50 | 32000 |
60 | 39040 |
70 | 47360 |
80 | 56960 |
90 | 67840 |
100 | 80000 |
106 | 87840 |
113 | 97600 |
Manytox (player) on calculating expand:
- Expand multiplies volume by a factor of 1 + ((Expand ^ 2 )* 0.0004).
- Each size axis value gets multiplied by the cube root of that, then gets rounded down to the lower integer.
- For liquid containers, size won't change, but volume will be multiplied too.
- Size values also have a ceiling with expand, 1200, which actually reduces the size value for a couple of items. But for most usages that won't matter.
- Keep in mind cast powers have decimals, and the value you see is rounded down.
- You can have two containers that display the same expand cast, but when you get to testing their volumes (or even sizes!) empirically they will be slightly different.
- Runes for size and volume get applied before expand, but the order does matter because in both occasions the values get rounded down, since it is converting a float into an int.
- Lastly, for rough calculations, 50 expand is x2 volume, 100 expand is x5 vol, and 113 expand is my favorite number, 6.1076.
expand.txt · Last modified: 2025/02/24 11:44 by freth