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expand

Expand Mod

Object Desired Item To Fit Inside Cast Needed
Wagon Crate Rack 78
Wagon BSB 5
Wagon FSB 37
Large Cart BSB or FSB 96
Crate Rack 100 Large Crates 77
Frying Pan 100 Items 74
Frying Pan Julbord Sized Meal of 35kg* 60
Backpack Backpack 13
Backpack 100 Lump 29
Quiver (41 default) 100 Arrows 60

* 1 meat (.30kg) + 70 tomatoes (.5kg * 70 = 35kg) = 1 meal (35.3kg).

Expand Large Crates in Crate Rack
10 31
20 34
30 40
40 49
50 60
60 73
70 88
77+ 100
Expand BSB Volume (approximate)
10 16640
20 18560
30 21760
40 26240
50 32000
60 39040
70 47360
80 56960
90 67840
100 80000
106 87840
113 97600

Manytox (player) on calculating expand:

  • Expand multiplies volume by a factor of 1 + ((Expand ^ 2 )* 0.0004).
  • Each size axis value gets multiplied by the cube root of that, then gets rounded down to the lower integer.
  • For liquid containers, size won't change, but volume will be multiplied too.
  • Size values also have a ceiling with expand, 1200, which actually reduces the size value for a couple of items. But for most usages that won't matter.
  • Keep in mind cast powers have decimals, and the value you see is rounded down.
  • You can have two containers that display the same expand cast, but when you get to testing their volumes (or even sizes!) empirically they will be slightly different.
  • Runes for size and volume get applied before expand, but the order does matter because in both occasions the values get rounded down, since it is converting a float into an int.
  • Lastly, for rough calculations, 50 expand is x2 volume, 100 expand is x5 vol, and 113 expand is my favorite number, 6.1076.
expand.txt · Last modified: 2025/02/24 11:44 by freth

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