cspells
Table of Contents
Combat Spells
- Spell strength is according to the power of the cast and will determine area of effect for spells that aren't target-specific.
- All tile ranges refer to tiles away from the player in the four directions.
Heals
| Spell | Effect | Range |
|---|---|---|
| Cure Light | Cures light wound. | Target |
| Cure Medium | Cures medium wound. | Target |
| Cure Serious | Cures serious wound. | Target |
| Focused Will | Heals the most serious wound for 5 to 20 damage, removes that same percent of stamina from target. | Target |
| Heal | Heals player. | Target |
Buffs
NOTE: I am under the assumption that there is only one combat rating, but I can't find any information on it. If in fact there two combat ratings, one offensive and one defensive, it would make more sense. I simply don't know.
| Spell | Effect | Range |
|---|---|---|
| Truehit | Increases your chance to hit. | Target |
| Excel | Increased parry rate with shield and weapons. | Target |
| Willowspine | You are better at dodging. | Target |
| Oakshell | Better natural armor. | Target |
| Frantic Charge | You move faster. | Target |
Offensive
Damage
| Spell | Effect | Range |
|---|---|---|
| Tornado | Damages creatures and the environment, knocks down trees. Trees knocked down by this spell yield less wood. | 5 to 9 tiles |
Damage and Heal
| Spell | Effect | Range |
|---|---|---|
| Drain Health | Damage the target and heal the caster 2x the damage. | 3 tiles |
| Scorn of Libila | Damages enemies and heals up to 3 wounds per player. | 7 to 11 tiles |
Damage Over Time
| Spell | Effect | Range |
|---|---|---|
| Fire Pillar | Fire damage over time. | 4 tiles |
| Fungus Trap | Poison damage over time. | 4 tiles |
| Ice Pillar | Frost damage over time. | 4 tiles |
Stamina
| Spell | Effect | Range |
|---|---|---|
| Drain Stamina | Steal stamina from the target and give it to the caster. | 3 tiles |
Reduce Stats
| Spell | Effect | Range |
|---|---|---|
| Weakness | Decreases a creature's strength and reduces one (random) characteristic repeatedly over the duration of the spell. | Target |
Wound
| Spell | Effect | Range |
|---|---|---|
| Fireheart | Burn wound to the chest. | 10 tiles |
| Pain Rain | Rotting wound. | 5 to 9 tiles |
| Rotting Gut | Acid wound. | Target |
| Shard of Ice | Ice wound. | 10 tiles |
| Worm Brains | Infected wound to the head. | Target |
Assistance
| Spell | Effect | Range |
|---|---|---|
| Phantasms | Non-player: Causes creature to attack what is attacking you. Player: Alternates outline of friend and foe every few seconds. | Target |
Creature Specific
| Spell | Effect | Range |
|---|---|---|
| Genesis | Chance to kill a zombie. Causes internal wound between 50 and 120 damage. | Target |
Disabled
| Spell | Effect | Range |
|---|---|---|
| Smite | Chance to instantly kill a target if low health (dying). | Target |
Smite was removed from Mythmoor because it was deemed too powerful. It is only noted here for posterity.
cspells.txt · Last modified: by freth
