uniquehunts
Table of Contents
**This is an old revision of the document!**
Unique Hunts
NOTE: This is a topic in progress. What I've added here are a couple preliminary notes.
About
At times, a GM may be present at a unique hunt and choose to liven up the pop-up event with additional challenges. The GM can also be in contact with the player in charge of butchering the corpse and handing out loot.
Sorcery Items
After a hunt, when a sorcery item needs changed from 3 charges to 1 charge:
- The GM finds out what the sorcery loot item is.
- The GM creates the same item and sets it with 1 charge (Auxdata 2).
- The GM then trades the loot distributor the newly created and set 1 charge sorcery item for the 3 charge item.
…or…
- The GM trades for the sorcery item.
- The GM sets the sorcery item to 1 charge (Auxdata 2).
- The GM returns the sorcery item to the loot distributor.
uniquehunts.1663858018.txt.gz · Last modified: by freth
