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Help/Commands

Current available commands:

  • #chat <int color> - colors your chat so that players understand that it is formal. The color is optional and you’ll get orange otherwise, also second parmeter can be r.g.b values.
  • #mute <playername> <hours> <reason> - the player cannot communicate except with tell.
  • #unmute <playername> - pardons a mute.
  • #mutewarn <playername> (reason) - sends a warning that a player may be muted. The reason is optional.
  • #showmuters - displays a list of the people who can mute apart from the gms.
  • #showmuted - displays a list of the people who are muted.
  • #showcas - displays a list of the ca.
  • #showdevtalkers - displays a list of the people who can see the GM Tab.
  • #alerts - lets you change periodic messages from the server.
  • #announce - announces a blue system wide message.
  • #ban <playername> <days> <reason> - bans the player and the ipaddress. You must provide the number of days and a reason.
  • banhere|#baniphere|#pardonhere|pardoniphere <playername> - bancontrol for the current server only
  • #banip <ipaddress> <days> <reason> - bans the ipaddress and kicks anyone from it. You must provide the number of days and a reason.
  • #bansteamid <steamid/player> <days> <reason> - bans the steamId
  • #kips - displays kingdom IP addresses and time since last logout.
  • #broadcast - broadcasts a system wide message.
  • #calcCreatures - Calculates number of creatures on surface, in caves, are visible, and offline, Use with care - lag prone.
  • #changeemail <playername> <newemail> - changes the email of a single player character.
  • #changemodel <model> - change character model (gmdark or gmnormal)
  • #changepassword <playername> <newpassword> - changes the password of a player.
  • #checkCreatures - error checks the positions of creatures. Will return dislocated guards for instance. May provide a name like ‘templar’ to check only those. Use with care - lag prone and may cause instant spawns.
  • #checkclients [<name> [true]]- sends a message to all clients that they should relaunch if they run an old client version. if <name> is specified then just send a message to the specified player to get a list of loaded classes. if [true] is specified then the list of loaded classes is NOT filted upon its return.
  • #findboat <name> - lets you find a boat with part of the name in it. May be processor heavy so if you notice lag, use with care!
  • #getAchievementData <playername> <achievement id>
  • #getip <playername> - displays the players ip address and any other accounts from the same address.
  • #getips - displays the current players with ip addresses.
  • #getwarnings <playername> - displays info about the player’s warnings.
  • #gm - send a GM message to login server.
  • #gmlight - togles personal light on/off when you are invisible.
  • #hideme [GM] - hides (GM) name in MGMT and GM Tab list, if GM is specified then just the GM tab is done.
  • #invis - toggles invisibility
  • #kick <playername> - kicks the player
  • #loadItem <long id> - loads item with id, (removing from the owner).
  • #locateavatars - locates all avatars on the server and tells you where they are. It could cause lag, so use sparingly.
  • #locatehorse <string> - return the location of horses whose name contains the supplied argument string.
  • #offline - shows offline creatures with location.
  • #onfire - toggles player fire.
  • #online <playername> - returns the current status and server of the given player
  • #pardon <playername> - pardons the player and the ipaddress
  • #pardonip <ipaddress> - pardons the ipaddress
  • #pardonsteamid <steamid> - pardons the steamid
  • #plimit <new number> - the number when the server no longer accepts free players. It will always let premiums in though.
  • #reload <creatureId or playername> - reload a player or creature when bugged.
  • #rename <oldname> <newname> <password> - renames the player. The player must be LOGGED OFF.
  • #resetwarnings <playername> - resets the players warnings to 0.
  • #respawn <playername> - respawns a dead player at the start.
  • #setmuter <name> - gives or removes the ability to a normal player to mute other players.
  • #setreputation <playername> <new reputation> - sets the reputation of a player.
  • #setserver <playername> <serverid> - tells this server that the player is on the server with the number specified.
  • #showbans - displays current bans
  • #showheros [power] - displays a list of the people with power (defaults to Hero).
  • #soundspam - spams area around you with random sounds for testing.
  • #timemod <hours> - modifies your current time with the number of hours. Can be negative.
  • #toggleEpic - toggles epic portals
  • #toggleglobal - toggles global chat.
  • #warn <playername> - the player receives an official warning.
  • #watch <playername> <description> - creates a ‘watch’ ticket.
  • #who [J|H|M] - sends a list of players online from Jenn-kellon, HOTS, or Mol-Rehan respectively
  • #worth <name> - helps debug royal level kills on pvp servers.
  • #addmoney <name months days silvers detail> - adds prem or silver to a players account. Detail needs to be any unique string like paypal id or ‘reimburseXox22332’. Example: #addmoney rolf 0 2 2 add2days2silverrolf
  • #addtitle <name> [<title id>] - adds the default title Clairvoyant to bug reporters. title id is optional.
  • #allowall - opens the server for new connections. (leaves maintenance mode).
  • #artist <name> <sound> <graphics> - toggle artist privileges. example: #artist mrb false true.
  • #creaturepos - toggles creature position logging.
  • #devtalk <name> - toggles the ability to a normal player to hear the gm chat.
  • #dumpxml - generates a new epic xml on the login server.
  • #invuln - toggles invulnerability mode.
  • #itempos <id> - checks the position of an item.
  • #maxcreatures <newvalue> - sets the number of max creature to a new value.
  • #newmission <deityname> - generates a new epic mission for the provided deity.
  • #overrideshop <name> <true|false> - if set to true the player may use the shop even though he has had previous payment reversals.
  • #readlog - Reads and displays the player’s log from the server filesystem. TODO.
  • #redeem - functionality to retrieve items from banned players.
  • #registermail - registers player email in list.
  • #removetitle <name> [<title id>] - removes the default title Community Assistant. title id is optional.
  • #resetplayer <name> - resets the players skills and faith to max 20. Also removes champion/realdeath.
  • #sdown - displays a message that the server is shutting down and rejects new connections. Does not shut down (enters maintenance mode).
  • #startx <number> - sets the tile X where new players (Jenn-Kellon, or for home servers all players) start to the number given.
  • #starty <number> - sets the tile Y where new players (Jenn-Kellon, or for home servers all players) start to the number given.
  • #togglemission <missionname> - enables or disables the mission with the name supplied.
  • #togglemounts - enables or disables riding, driving and horse spawning.
  • #toggleqa <name> - toggles the QA status on or off for the account.
  • #toggleflag <name> <flagid> - toggles the flag on or off for the account.
  • #isqa <name> - Checks if account has QA status.
  • #getStoredCreatures - List the WurmID and names of stored creatures on this server.
  • #addmoney name months days silvers detail - adds to a players account. Detail is the paypal transaction id.
  • #flattenRock <N>, <E>, <S>, <W>, [Extra Distance Below] - Custom sized flatten zone. Flattens to rock instead of dirt.
  • #flattenDirt <N>, <E>, <S>, <W>, [Extra Distance Below], [Min Dirt Distance to Rock] - Pretty self-explanatory.
  • #setpower <player> <power>, sets the power of a player. 0=Normal, 1=Hero, 2=Demigod, 3=High-god, 4=Arch, 5=Dev.
  • #listdens, shows a list of all unique dens.
  • #removeden <templateID>, removes a unique den with a certain template ID
  • #reloadItems <wurmId> - checks for all subitems of the given itemId and forces them back into that item.
  • #showPersonalGoals <playerName> - Shows the current (and old) personal goals of the player
  • #addreimb name months days silvers setbok - adds to a players reimbursement pool.
  • #addregalia name - adds kingdom regalia.
  • #checkItems - error checks the positions of items. Use with care - lag prone.
  • #checkZones - Error checks the surface and cave zones. TODO.
  • #createportals - create Freedom Portals. TODO.
  • #enableboats - create boat entriess. TODO.
  • #findfish - lists the close special fish spots.
  • #lagstatus - gives the count in real seconds from startup versus the number of seconds ticked.
  • #locate <string> - return the location of creature with name containing the supplied argument string.
  • #locateitem <templateid> - return the location of the end game item with that id.
  • #noxmas - remove Christmas light effect from player.
  • #playerstatuses - shows how long until a player should leave the world, or if they should be logged off already.
  • #removeknownrecipes [player] [recipeId] - removes all known recieps from specified player (if just player specified) OR the specified recipe from all players (if just recipe specified) OR the specified recipe from the specified player (if both specified).
  • #removeNamedRecipe [player or recipeId] [“remove”] - show recipe/player from named list OR remove entry from named list (if 2nd param is “remove”).
  • #uniques - shows all unique creatures. Caution prone to lag. TODO
  • #vespeed <speed> - sets vehicle speed (0-255).
  • #date <date> - show the date in real date.
  • #wurmdate <wurmdate> - show the date in wurm calendar format.
  • #xmaslight - create Christmas light effect at current location.
  • #dumpcavewater - creates a png image of the cave water types (waterCaveTypes.png)
  • #dumpcreatures - creates a png image of the map with creatures on it.
  • #dumpmarkers - creates a png image of the map for markers.
  • #dumproutes - creates a png image of the map for routes.
  • #dumpsurfacewater - creates a png image of the surface water types (waterSurfaceTypes.png)
  • #give <id> [ql] [amount] - gives you an item with the specified parameters. Use id 176 for ebony wand.
  • #generateDeadVillage [number] - generates a number of dead villages for archaeology purposes. A number more than 5 will not return info about the villages, just if it was successful or not.
  • #toggleca <name> - toggles the community assistant flag for the named player.
  • #help - this message
  • #addaff - add an affinity to a player; skill name must be capitalized.
  • #addsleep - fill sleep bonus of chosen player.
  • #coffers - show current coffer value.
  • #fillup - fill a player's food, water, health, CCFP, and nutrition bars.
  • #goto <deed|player> - teleport yourself to any village or player; use quotation marks around deed names that contain more than one word.
  • #massrefresh - fill food, water, health, CCFP, and nutrition bars of all current players.
  • #moveplayer - summon player to you.
  • #sendhome - send a player to their home deed.
  • #resettraders - reset items (not coin) on all traders.
help.txt · Last modified: 2022/09/18 07:39 by 174.94.54.124

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