localserver
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Set Up a Local Server with a GM Account
Setting up a local server is simple and straightforward. You can run the server via the launcher Manage Local Server button, or via the command line from the WurmLauncherServer folder.
- You may need to run the server as administrator.
- You may need to specify a command line admin password if the config window isn't working. You do this by running the server from the command line, inside the WurmLauncherServer folder, as follows: WurmServerLauncher adminpwd=password
GM Setup:
- In the server config window, set up the server name, and your local IP. You can find your local IP by opening a Command Prompt window and running IPCONFIG. Example local IP: 192.168.x.x
- Log into your local server using the local IP for the first time and create a new player (just as you would for an online server, but Connect by IP instead using your local IP and port.
- Go to your server config window, under Players tab and select the name of your player. Set the Player Game Management Power to 5 for full GM capability (see Set Power for more info on power settings).
- Give your player an ebony wand using the command: #give playername 176
NOTES:
* If you have issues connecting to the server, ensure your ports are forwarded in your router for your computer's local IP.
* If you want to let others connect to your server, you would use your regular IP address in the server config, not your local one (again, found with the IPCONFIG via command line, or search a web browser for “What is my IP address?”). The above bullet point applies for port forwarding, otherwise they cannot connect to your server.
localserver.1701277389.txt.gz · Last modified: by freth
