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Guard Tower

Number of Guards

A non-rare guard tower will spawn 1 guard per 10ql up to 5 guards. Rare guard towers will spawn 1 additional guard per rarity as long as the quality requirement is met; as per the table below.

QL Number of Guards
10ql, 20ql, 30ql, 40ql, 50ql 1, 2, 3, 4, 5
60ql 6 if rare or higher rarity
70ql 7 if supreme or higher rarity
80ql 8 if fantastic rarity

Moving A Tower

To move a guard tower:

  1. Use GM Tool to get the Wurm ID of the guard tower. Right click the Wurm ID and copy it into the clipboard.
  2. Kill all guards (do not destroy them).
  3. Pick up the tower quickly using #loadItem <paste wurmid>.
  4. Drop the tower at its new location.

Wait to see if the guard tower spawns new guards. If the guard tower becomes bugged (won’t spawn guards), copy the tower and drop the new one and destroy the old one.

Creating A Tower

NOTE: It is not possible to change a tower type through Set Data.

There are four “guard tower” types in the Create list. Here they are in order from first to last.

Number Kingdom Appearance
1 Jenn-Kellon Square stone brick tower, tapered with parapet/embattlement on top.
2 Horde of the Summoned Spiked hexagonal shaped, tapering at the top with teeth.
3 Mol-Rehan Round stone tower with a cone roof.
4 Freedom Square stone base with a wooden oreil and a triangular roof.
gtm.1756867226.txt.gz · Last modified: by freth

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