Overview

In Star Wars: Galaxies you can use macros to combine many actions into one. It's great for any repetitive tasks you might need to perform.

Format: <number> <macro-name> <icon-name> <color> <action commands>;

It has been a while but I believe the number is auto-generated for each new line by the in-game macro editor.

Macros

version: 0000
1 LootandHarvest diseased #ffffff /pause 0.25;/peace;/pause 0.1;/harvest;/pause 0.1;/loot all;
3 Dump shields #ffffff /pause 0.25;/dump
4 Center dizzy #ffffff /pause 0.25;/centerOfBeing;/pause 32;/macro Center
5 AttackStart meleeHammerfist #ffffff /pause 0.25;/intimidate1;/pause .2;/unarmedBlind1;/pause .2;/unarmedStun1;
6 AutoSample immobilized #ffffff /pause 0.25;/pause 10;/ui action defaultButton;/pause 10;/mood none;/macro AutoSample
7 Artisan1 gallopStop #ffffff /pause 0.25;/ui action toolbarSlot00;/pause 2;/selectdraftschematic 14;/nextC;/pause 5;/nextC;/nextC;/createprototype practice no item;/createprototype practice no item;/pause 12;/ui action toolbarSlot01;/pause 2;/selectdraftschematic 14;/nextC;/pause 5;/nextC;/nextC;/createprototype practice no item;/createprototype practice no item;/pause 12;/ui action toolbarSlot02;/pause 2;/selectdraftschematic 14;/nextC;/pause 5;/nextC;/nextC;/createprototype practice no item;/createprototype practice no item;/pause 12;/macro Artisan1;
8 SpinAttack citypardon #ffffff /pause 0.25;/unarmedSpinAttack1;/pause .2;/unarmedSpinAttack1;/pause .2;/unarmedSpinAttack1;/pause .2;/macro SpinAttack
9 LootOnly shipOperations #ffffff /pause 0.25;/loot all
10 ArmorToggle pilotingShip #ffffff /pause 0.25;/ui action toolbarPane05;/pause .2;/ui action toolbarSlot01;/pause .2;/ui action toolbarSlot02;/pause .2;/ui action toolbarSlot03;/pause .2;/ui action toolbarSlot04;/pause .2;/ui action toolbarPane01;/pause .2
11 Pistol actionShot1 #ffffff /pause 0.25;/ui action toolbarPane03;/pause .2;/ui action toolbarSlot23;
12 Rifle actionShot1 #ffffff /pause 0.25;/ui action toolbarPane01;/pause .2;/ui action toolbarSlot23;
13 MouseLootAndHarvest CMD_uiCombatTarget #ffffff /pause 0.25;/ui action targetAtCursor;/loot all;/pause .1;/harvest;/pause .1;/ui action targetAtCursorStop;/macro MouseLootAndHarvest;
14 AutoForage regeneration #ffffff /pause 0.25;/forage;/pause 10;/forage;/pause 10;/forage;/pause 10;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/prone;/pause .5;/stand;/pause .5;/macro AutoForage
15 TempHealthShot spam #ffffff /pause 0.25;/bodyshot2;/pause 2;/macro TempHealthShot
16 ArtisanTest diagnose #ffffff /pause 0.25;/ui action toolbarSlot00;/pause 2;/selectdraftschematic 14;
17 PetGrindAttack eweapons #ffffff /pause 0.25;/say a;
18 MouseHarvestOnly changeJuggle #ffffff /pause 0.25;/ui action targetAtCursor;/harvest;/pause 1;/ui action targetAtCursorStop;/macro MouseHarvestOnly;
19 Train_Follow dance #ffffff /pause 0.25;/tellpet follow;
20 Train_Attack aim #ffffff /pause 0.25;/tellpet attack;
21 Train_Stay assist #ffffff /pause 0.25;/tellpet stay;
22 Train_Store CMD_uiDataPad #ffffff /pause 0.25;
23 Train_Guard fireHeavyWeapon #ffffff /pause 0.25;/tellpet guard;
24 Train_Patrol tumbling #ffffff /pause 0.25;/tellpet patrol;
25 Train_Trick1 dance_flourish1 #ffffff /pause 0.25;/tellpet trick1;
26 Train_Trick2 dance_flourish2 #ffffff /pause 0.25;/tellpet trick2;
27 Train_Group customizeDroid #ffffff /pause 0.25;/tellpet group;
28 Train_Follow_Target pumpReactor #ffffff /pause 0.25;/tellpet followtarget;
29 Train_Befriend requestDroidHeal #ffffff /pause 0.25;/tellpet befriend;
30 Train_Special1 bith_song1 #ffffff /pause 0.25;/tellpet special1;
31 Train_Special2 bith_song2 #ffffff /pause 0.25;/tellpet special2;
32 Train_Ranged throwGrenade #ffffff /pause 0.25;/tellpet ranged;
33 Train_Transfer pointright #ffffff /pause 0.25;/tellpet transfer;
34 Train_fo distract #ffffff /pause 0.25;/tellpet fo;
35 Train_at aim #ffffff /pause 0.25;/tellpet at;
36 Train_sto CMD_uiDataPad #ffffff /pause 0.25;/tellpet sto;
37 Train_sta assist #ffffff /pause 0.25;/tellpet sta;
38 Train_gu pumpReactor #ffffff /pause 0.25;/tellpet gu;
39 Train_pa tumbling #ffffff /pause 0.25;/tellpet pa;
40 Train_t1 dance_flourish1 #ffffff /pause 0.25;/tellpet t1;
41 Train_t2 dance_flourish1 #ffffff /pause 0.25;/tellpet t2;
42 Train_gr customizeDroid #ffffff /pause 0.25;/tellpet gr;
43 Train_ft pumpReactor #ffffff /pause 0.25;/tellpet ft;
44 Train_bf requestDroidHeal #ffffff /pause 0.25;/tellpet bf;
45 Train_tr pointright #ffffff /pause 0.25;/tellpet tr;
46 Train_s1 bith_song1 #ffffff /pause 0.25;/tellpet s1;
47 Train_s2 bith_song2 #ffffff /pause 0.25;/tellpet s2;
48 Train_ra throwGrenade #ffffff /pause 0.25;/tellpet ra;
49 CenterOfBeing CMD_uiRadarRangeIncrease #ffffff /pause 0.25;/centerOfBeing;/pause 32;/macro CenterOfBeing;
50 HarvestOnly frozen #ffffff /pause 0.25;/peace;/pause 0.1;/harvest;
51 Train_Wedge triangle #ffffff /pause 0.25;/tellpet wedge;
52 Train_Column meleeSweep #ffffff /pause 0.25;/tellpet column;