suppbeams
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| suppbeams [2023/12/11 12:02] – freth | suppbeams [2026/03/31 15:11] (current) – freth | ||
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| - | ====== | + | ====== |
| NOTES: | NOTES: | ||
| - | * Use a custom actions mod bind (bind yourkey | + | * Quick bind or use a custom actions mod bind to the "Add to crafting window" |
| - | + | * Quick bind—To quick bind hover over a right click menu action and press and hold a key to assign until it appears in the menu. | |
| - | * This method may require | + | * Custom actions mod—In console window (F1) type the command: |
| I'm recording this here for posterity, and to remind myself as well, since I always forget this method for some reason. | I'm recording this here for posterity, and to remind myself as well, since I always forget this method for some reason. | ||
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| 1. Make a pile of unfinished support beams (up to 98, leaving room). The remaining items needed to complete each support beam will be 1 log, 2 shafts and 2 ribbons. | 1. Make a pile of unfinished support beams (up to 98, leaving room). The remaining items needed to complete each support beam will be 1 log, 2 shafts and 2 ribbons. | ||
| - | 2. Drag 8 logs, 16 ribbons and 24 shafts | + | 2. Drag materials to inventory. |
| 3. Use the custom actions bind (above in Notes; or a quick bind) to add a beam to a crafting slot. | 3. Use the custom actions bind (above in Notes; or a quick bind) to add a beam to a crafting slot. | ||
| 5. Complete the support beam using logs, ribbons and shafts. | 5. Complete the support beam using logs, ribbons and shafts. | ||
| | | ||
| Repeat steps 2 through 5 until all support beams are finished. | Repeat steps 2 through 5 until all support beams are finished. | ||
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| + | TIP: I use a similar method for making taxidermy kits. I use an expanded bulk storage container (note, not the containers within, the unit itself) which gives it a 100 slot inventory. | ||
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suppbeams.1702317735.txt.gz · Last modified: by freth
