camodg
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| camodg [2026/04/15 20:56] – freth | camodg [2026/05/07 17:38] (current) – freth | ||
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| ==== Binds ==== | ==== Binds ==== | ||
| - | === Expand BSB Inside BCU ==== | + | === Butcher, Open, Bury All === |
| - | A BCU (Bulk Container Unit) is a volume based mass storage unit that has four BSB's (Bulk Storage Bins) inside it. A BCU itself | + | I use R and space bar keys for butcher and bury all so that I can butcher, gather |
| - | A Custom Actions mod bind is required to be able to expand a BSB inside a BCU as the menu option does not appear. | + | Put your butchering knife in toolbelt slot 1 and your shovel in toolbelt slot 2 (or change |
| - | ```bind space "act 959 hover" | + | Activate butchering knife, butcher all nearby corpses, open all nearby corpses. |
| - | Hover over a BSB inside the BCU and press space bar. | + | ```bind r "act 1 toolbelt | 120 @nearby8 | 3 @nearby8" |
| - | === Plan Roof Inside Mine ==== | + | (take items you want from the corpse) |
| - | A bind is required to plan a roof inside a mine. | + | Bury all. |
| - | ```bind space " | + | ```bind space " |
| - | Hover over the floor under where the roof will be and press space bar. | + | === Clad and Move BSB === |
| + | On deed I use a push bind that I already have set up through settings, then set my space key to the specific cladding I'm doing. | ||
| - | === Butcher, Open, Bury All === | + | For example, rounded stone cladding. |
| - | I use R and space bar keys for butcher and bury all so that I can butcher, gather the items, then bury the corpse. | + | ```bind |
| - | Put your butchering knife in toolbelt slot 1 and your shovel in toolbelt slot 2 (or change the numbers). | ||
| - | Activate butchering knife, butcher all nearby corpses, open all nearby corpses. | + | When off-deed I use a place bind on the R key to move the BSB along as it is faster than pushing. |
| - | ```bind r " | + | ```bind r " |
| - | (take items you want from the corpse) | + | Here's how I do it off-deed. |
| - | Bury all. | + | === Destroy Pavement and Pack Dirt === |
| - | ```bind space " | + | ```bind space " |
| === Dig === | === Dig === | ||
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| ```bind space "act 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover" | ```bind space "act 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover | 144 hover" | ||
| + | |||
| + | === Expand BSB Inside BCU ==== | ||
| + | |||
| + | A BCU (Bulk Container Unit) is a volume based mass storage unit that has four BSB's (Bulk Storage Bins) inside it. A BCU itself can be used as a 100 item container if you expand it. Items put inside a BCU show up in the list with the BSB's. | ||
| + | |||
| + | A Custom Actions mod bind is required to be able to expand a BSB inside a BCU as the menu option does not appear. | ||
| + | |||
| + | ```bind space "act 959 hover" | ||
| + | |||
| + | Hover over a BSB inside the BCU and press space bar. | ||
| === Felling, Chopping === | === Felling, Chopping === | ||
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| ```bind space "act 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover" | ```bind space "act 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover | 145 hover" | ||
| + | |||
| + | === Pick Sprout and Harvest === | ||
| + | |||
| + | ```bind space "act 187 hover | 152 hover" | ||
| === Place and Center === | === Place and Center === | ||
| Line 195: | Line 209: | ||
| ```bind space "act 925 hover | 864 hover" | ```bind space "act 925 hover | 864 hover" | ||
| + | |||
| + | === Plan Roof Inside Mine ==== | ||
| + | |||
| + | A bind is required to plan a roof inside a mine. | ||
| + | |||
| + | ```bind space "act 507 hover" | ||
| + | |||
| + | Hover over the floor under where the roof will be and press space bar. | ||
| + | |||
| + | === Strongwall and Eat Magic Mushroom === | ||
| + | |||
| + | Activate toolbelt slot 1, strongwall (hover), activate toolbelt slot 2 (satchel with magic mushrooms inside), eat mushroom. | ||
| + | |||
| + | ```bind space "act 1 toolbelt | 440 hover | 2 toolbelt | 182 tool" | ||
| === Tend and Harvest === | === Tend and Harvest === | ||
| - | Tends and harvests | + | Tend and harvest |
| + | ^ ^ ^ ^ | ||
| + | |Tile|Tile|Tile| | ||
| + | |Tile|Player|Tile| | ||
| + | |Tile|Tile|Tile| | ||
| Selects the rake from toolbelt slot 3, tends (farm), then selects the scythe from toolbelt slot 4 in case it's needed, harvest area around player. | Selects the rake from toolbelt slot 3, tends (farm), then selects the scythe from toolbelt slot 4 in case it's needed, harvest area around player. | ||
| ```bind space "act 3 toolbelt | 151 area | 4 toolbelt | 152 area" | ```bind space "act 3 toolbelt | 151 area | 4 toolbelt | 152 area" | ||
| + | |||
| + | === Sow === | ||
| + | |||
| + | Put a satchel on your toolbelt in a slot (1-5 have keybinds as 1, 2, 3, 4, 5). Set a bind to sow. | ||
| + | |||
| + | ```bind space "act 153 hover" | ||
| + | |||
| + | Press the number for the satchel in the toolbelt (note, above keyboard, not number keypad), hover mouse over tile, press space to sow. | ||
| + | |||
| + | |||
| ==== Building Reference ==== | ==== Building Reference ==== | ||
camodg.1776304590.txt.gz · Last modified: by freth
