uniquehunts
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| uniquehunts [2022/09/22 09:41] – freth | uniquehunts [2022/09/22 09:55] (current) – [About] freth | ||
|---|---|---|---|
| Line 5: | Line 5: | ||
| ==== About ==== | ==== About ==== | ||
| - | At times, a GM may be present at a unique hunt and choose to liven up the pop-up | + | At times, a GM may be present at a player organized |
| ==== Sorcery Items ==== | ==== Sorcery Items ==== | ||
| + | |||
| + | The GM starts a private chat with the 'loot distributor'; | ||
| When a sorcery item needs changed from 3 charges to 1 charge: | When a sorcery item needs changed from 3 charges to 1 charge: | ||
| - | In such a case, the GM finds out what the sorcery loot item is, creates | + | |
| + | 1. The GM watches local to see what the sorcery loot item is. | ||
| + | |||
| + | 2. The GM creates | ||
| + | |||
| + | 3. The GM then trades the loot distributor the newly created and set 1 charge sorcery item for the 3 charge | ||
| + | |||
| + | ...or... | ||
| + | |||
| + | 1. The GM trades for the sorcery item from the loot distributor. | ||
| + | 2. The GM sets the sorcery item to 1 charge (Auxdata 2). | ||
| + | 3. The GM returns the sorcery item to the loot distributor. | ||
uniquehunts.1663857710.txt.gz · Last modified: by freth
