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ghcrates [2025/02/21 23:37] frethghcrates [2025/03/07 07:39] (current) – [Fix] freth
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 Fix 1: If all crates can be located, move them back into the crate rack they were taken out of, then unload them properly as per the first paragraph at the top of this page.  Test if it is fixed by emptying the crate rack to see if it weighs 6.50kg, the normal weight of an empty crate rack. Fix 1: If all crates can be located, move them back into the crate rack they were taken out of, then unload them properly as per the first paragraph at the top of this page.  Test if it is fixed by emptying the crate rack to see if it weighs 6.50kg, the normal weight of an empty crate rack.
  
-Fix 2: If all crates cannot be located (because they have been moved around into various other locations), use GM Tool on the crate rack to get its Wurm ID.  You can right click the Wurm ID and copy it. Then #loadItem <paste Wurm ID;CTRL-V> to pull the crate rack from the vehicle and into your inventory.  Drop the crate rack and destroy it.  The crates will drop on the ground and be normalized.  Check to make sure they are all accessible and able to be loaded and disappear as per normal function.+Fix 2: If all crates cannot be located (because they have been moved around into various other locations), use GM Tool on the crate rack to get its Wurm ID.  You can right click the Wurm ID and copy it. Then destroy the crate rack in the vehicle and the crates will drop into the vehicle inventory.  Recreate the player'crate rack and set its creator to the player name.
  
-Note that ghosted crates cannot actually be pulled with #loadItem.  They will //appear// to be in your inventory and they will even be able to be dropped on the ground, but they will remain in their ghosted state until either one of the two above are done to clear the crate rack/crate issue.+Note that ghosted crates cannot actually be pulled with #loadItem.  They will //appear// to be in your inventory and they will even be able to be dropped on the ground, but they will remain in their ghosted state until either one of the two above are done to clear the crate rack/crate issue.  This due to the fact that they are still in the crate rack, despite their visual location.
  
 Use GM Tool to get Wurm ID for any remaining ghosted crates, then #loadItem WurmID.  This tests if they are null or not.  If they are null they don't actually exist anymore.  Null crates will be cleared on server reset. Use GM Tool to get Wurm ID for any remaining ghosted crates, then #loadItem WurmID.  This tests if they are null or not.  If they are null they don't actually exist anymore.  Null crates will be cleared on server reset.
ghcrates.1740202653.txt.gz · Last modified: by freth

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