====== Spells ====== //NOTE: This page is specific to the Mythmoor server.// ===== Non-Combat Spells ===== This section is forthcoming. There are so many spells that it's going to take a while to put this together. In the meantime, visit the [[https://www.wurmpedia.com/index.php?title=Category:Spells&oldid=106483|Wurmpedia Spells page]]. ===== Combat Spells ===== * Spell strength is according to the power of the cast and will determine area of effect for spells that aren't target-specific. * All tile ranges refer to tiles away from the player in the four directions. ==== Heals ==== ^ Spell ^ Effect ^ Range ^ | Cure Light | Cures light wound. | Target | | Cure Medium | Cures medium wound. | Target | | Cure Serious | Cures serious wound. | Target | | Focused Will | Heals the most serious wound for 5 to 20 damage, removes that same percent of stamina from target. | Target | | Heal | Heals player. | Target | ==== Defensive ==== //NOTE: I am under the assumption that there is only one combat rating, but I can't find any information on it. If in fact there two combat ratings, one offensive and one defensive, it would make more sense. I simply don't know.// ^ Spell ^ Effect ^ Range ^ | Truehit | Increases your chance to hit. | Target | | Excel | Increased parry rate with shield and weapons. | Target | | Willowspine | You are better at dodging. | Target | | Oakshell | Better natural armor. | Target | | Frantic Charge | You move faster. | Target | ==== Offensive ==== === Damage Over Time/Area of Effect === ^ Spell ^ Effect ^ Range ^ | Fire Pillar | Fire damage over time. | 4 tiles | | Fungus Trap | Poison damage over time. | 4 tiles | | Ice Pillar | Frost damage over time. | 4 tiles | | Tornado | Damages creatures and the environment, knocks down trees. | 5 to 9 tiles | === Damage/Heal === ^ Spell ^ Effect ^ Range ^ | Drain Health | Damage the target and heal the caster 2x the damage. | 3 tiles | | Scorn of Libila | Damages enemies and heals up to 3 wounds per player. | 7 to 11 tiles | === Stamina === ^ Spell ^ Effect ^ Range ^ | Drain Stamina | Steal stamina from the target and give it to the caster. | 3 tiles | === Reduce Stats === ^ Spell ^ Effect ^ Range ^ | Weakness | Decreases a creature's strength and reduces one (random) characteristic repeatedly. | Target | === Wound === ^ Spell ^ Effect ^ Range ^ | Genesis | Chance to kill a zombie. Causes internal wound between 50 and 120 damage. | Target | | Fireheart | Burn wound to the chest. | 10 tiles | | Pain Rain | Rotting wound. | 5x5 to 9x9 cast power | | Rotting Gut | Acid wound. | Target | | Worm Brains | Infected wound to the head. | Target | === Assistance === ^ Spell ^ Effect ^ Range ^ | Phantasms | Non-player: Causes creature to attack what is attacking you. Player: Alternates outline of friend and foe every few seconds. | Target | ---- === Disabled === ^ Spell ^ Effect ^ Range ^ | Smite* | Chance to instantly kill a target if low health (dying). | Target | %%*%% Smite was disabled on Mythmoor because it was deemed too powerful. It is only noted here for posterity. ===== Enchants ===== //NOTE: This is most likely not a complete spell list.// ==== Weapons ==== === Bonuses === ^ Spell ^ Effect ^ | Bloodthirst | More damage the more you hit (power caps at 10k) | | Circle of Cunning | Increases skill gain | | Demise (Animal, Humanoid, Monster, Legendary) | More effective against mob type%%*%% | | Harden | Takes reduced damaged when used | | Mind Stealer | Steals skill knowledge from some creatures | | Nimbleness | Increases chance to hit | | Phasing | Increases the opponent's shield skill check difficulty | | Titanforged | Faster, more efficient, increases skill gain | %%*%% Demises: * Animal: Wild cat, brown bear, hell horse, etc. * Humanoid: Other players, guards * Monster: Troll, goblin, hell scorpious, etc. * Legendary: Black dragon, Kyklops, Troll king, etc. === Damage === ^ Spell ^ Effect ^ | Flaming Aura | Chance to cause fire wounds | | Frost Brand | Chance to cause frost wounds | | Life Transfer | Chance to transfer life to you when harming enemies | | Rotting Touch | Chance to cause one wound and stack damage on it, also causes the weapon to be "brittle" taking more damage from use | | Venom | Chance to cause poison wounds | ==== Armor ==== ^ Spell ^ Effect ^ | Aura of Shared Pain | Chance to cause the same damage to a creature that it hits you with | | Web | May slow down creature | ==== Tools/Items ==== NOTE: Jewelry enchants do not stack. ^ Spell ^ Effect ^ | Blessings of the Dark (This functions as a combination of Circle of cunning and Wind of ages) | Increases both use speed and skill gain | | Circle of Cunning | Increases skill gain | | Efficiency | Reduces difficulty of skill checks with the item | | Endurance | (Jewelry) Reduces stamina usage | | Harden | Takes reduced damaged when used | | Industry | (Jewelry) Reduces difficulty of skill checks while jewelry is worn | | Quarry | Increases the chance to surface mine | | Titanforged | Faster, more efficient, increases skill gain | | Wind of Ages | Increases item use speed, movement speed on saddles and horseshoes | ==== Jewelry ==== ^ Spell ^ Effect ^ | Acuity | Reduces favor usage | | Endurance | Reduces stamina usage | | Industry | Reduces difficulty of skill checks | | Nolocate | Makes player harder to detect in a PVP zone | | Prowess | Increases combat rating | ==== Containers ==== ^ Spell ^ Effect ^ | Expand | Expands the volume of a container based on cast power | | Replenish | Replenishes container with water (cast power = .xx kg every 30 seconds | ===== Sorcery ===== Sorcery spells are acquired by using sorcery items (known as generically as tomes, because some of them are tomes; but others are not). When you use a sorcery item you gain bonuses, but you also gain vulnerabilities. Sorcery spells require a sorcery staff and karma to cast. Instead of using your favor as spell power, your karma is used. Spell table forthcoming. In the meantime, visit the [[https://www.wurmpedia.com/index.php?title=Sorcery&oldid=112646|Wurmpedia Sorcery page]]. ===== Spell Table ===== ^ Legend ^^ ^ Target ^ Description ^ | T | Tile | | Wo | Wound | | C | Creature | | I | Item | | W | Weapon | | A | Armor | | J | Jewelry | | P | Pendulum | ^ Name ^ Level ^ Favor ^ Difficulty ^ Target ^ Description ^ | Acid Protection | 32 | 30 | 30 | J | Reduces any acid damage you take | | Acuity | 60 | 60 | 90 | J | Reduces the wearer's channeling drain | | Animal Demise | 40 | 40 | 50 | W | Increase damage dealt to animals | | Aura of Shared Pain | 25 | 35 | 60 | A | Causes damage to creatures when they hit armor enchanted with this | | Bearpaws | 35 | 20 | 29 | C | Increases effective weaponless fighting skill and unarmed damage | | Blaze | 46 | 40 | 50 | J | Increases any fire damage you cause | | Bless | 8 | 10 | 10 | C, I | Adds a holy aura of purity | | Blessings of the Dark | 51 | 70 | 60 | I | Increases skill gain and usage speed (same as WoA + CoC) | | Bloodthirst | 31 | 50 | 60 | W | Increase damage dealt with weapons, improves power with usage | | Break Altar | 40 | 20 | 50 | I | Damages altars and huge altars for an increased favor cost | | Charm Animal | 30 | 40 | 35 | C | Makes a tamable creature become your loyal companion | | Circle of Cunning | 51 | 50 | 60 | I | Increase skill gain | | Cleanse | 33 | 26 | 30 | T | Cleanses a small area of mycelium infected land | | Corrosion | 44 | 40 | 50 | J | Increases any acide damage you cause | | Corrupt | 33 | 26 | 30 | T | Corrupts a small area of land with mycelium | | Courier | 30 | 30 | 20 | I | Tempts messenger spirits to inhabit the target and work for you | | Cure Light | 31 | 10 | 5 | C, Wo | Heals a small amount of damage on a single wound | | Cure Medium | 32 | 13 | 10 | C, Wo | Heals a large amount of damage on a single wound | | Cure Serious | 35 | 17 | 15 | C, Wo | Heals an extreme amount of damage on a single wound | | Dark Messenger | 30 | 30 | 40 | I | Tricks evil messenger spirits to inhabit the target and work for you | | Dirt | 40 | 20 | 50 | T, I | Creates and destroys dirt | | Disintegrate | 70 | 80 | 70 | T | Destroys cave walls (including veins and reinforcements | | Dispel | 10 | 10 | 20 | T, C, I | Dispels an effect on a target | | Dominate | 39 | 40 | 35 | C | Forces a creature or monster to become a loyal companion of yours | | Drain Health | 19 | 15 | 20 | C | Damages a creature internally and heals you | | Drain Stamina | 10 | 20 | 20 | C | Drains stamina from a creature and gives it to you | | Efficiency | 100 | 90 | 85 | I | Reduces difficulty of skill checks with an item | | Endurance | 60 | 60 | 90 | I | Increase the wearer's endurance | | Essence Drain | 61 | 99 | 60 | W | Causes extra internal wounds and heals the wielder slightly | | Excel | 35 | 20 | 30 | C | Increases defensive combat rating | | Expand | 40 | 40 | 60 | I | Increase capacity | | Fire Pillar | 37 | 30 | 10 | T |Covers an area with fire dealing damage to enemies over time | | Fire Protection | 28 | 30 | 30 | J | Reduces any fire damage you take | | Fireheart | 35 | 20 | 20 | C | Damages the target's heart with superheated fire | | Flaming Aura | 39 | 45 | 60 | W | Causes extra fire wounds on an enemy when hit | | Focused Will | 31 | 10 | 5 | C, Wo | Heals a small amount of damage on a single wound in exchange for your stamina | | Forest Giant Strength | 55 | 50 | 49 | C| Increases body strength | | Frantic Charge | 30 | 20 | 30 | C | Increases attack and movement speed of a player | | Frost Protection | 30 | 30 | 30 | J | Reduces any frost damage you take | | Frostbrand | 40 | 45 | 60 | W | Causes extra frost wounds on an enemy when hit | | Fungus Trap | 33 | 23 | 20 | T |Covers an area with fungus that deals damage to enemies over time | | Genesis | 70 | 70 | 40 | C | Cleanses a creature of a single negative trait | | Glacial | 47 | 40 | 50 | J | Increases any frost damage you cause | | Goat Shape | 25 | 20 | 20 | C | Increase climbing ability | | Harden | 40 | 30 | 60 | I | Reduces damage taken from use | | Heal | 40 | 40 | 30 | C | Heals an extreme amount of damage | | Hell Strength | 45 | 60 | 40 | C | Increases body strength and soul strength | | Holy Crop | 50 | 99 | 60 | I | Crop and animal blessings | | Human Demise | 61 | 60 | 80 | W | Increase damage dealt to players and human creatures | | Humid Drizzle | 21 | 30 | 20 | T | Tends to animals in area | | Hypothermia | 70 | 50 | 30 | C | Damages the target with extreme frost | | Ice Pillar | 35 | 30 | 10 | T | Covers an area with frost dealing damage to enemies over time | | Industry | 60 | 60 | 90 | J | Inreases the wearer's performance | | Inferno | 65 | 40 | 50 | C | Damages the target with fire from a volcano | | Land of the Dead | 70 | 99 | 70 | T, I | Summons the souls of the deceased | | Legendary Demise | 51 | 50 | 50 | W | Increase damage dealet to legendary creatures | | Life Transfer | 61 | 99 | 60 | W | Heals the wielder when causing damage to an enemy | | Light of Fo | 33 | 60 | 60 | T | Covers an area with healing energy, healing multiple wounds from allies | | Light Token | 20 | 5 | 10 | T, C, I | Creates a bright light item | | Locate Artifact | 90 | 70 | 70 | T | Locates hidden artifacts | | Locate Soul | 20 | 20 | 10 | T, C, I | Locates a player and corpses | | Lurker in the Dark | 31 | 30 | 60 | P | Locate enemies | | Lurker in the Deep | 31 | 30 | 60 | P | Locate rare fish | | Lurker in the Woods | 31 | 30 | 60 | P | Locate rare creatures | | Mass Stamina | 40 | 50 | 20 | T | Covers an area with revitalizing energy, refreshing stamina for allies | | Mend | 29 | 29 | 20 | I | Removes damage from an item at the cost of some quality | | Mind Stealer | 50 | 99 | 60 | W | May steal some higher skills from enemies on hits | | Mole Senses | 65 | 60 | 40 | T | Smell ores and rock depth | | Monster Demise | 41 | 40 | 40 | W | Increases damage dealt to monstrous creatures | | Morning Fog | 7 | 5 | 10 | C | Protection from thorns and lava | | Nimbleness | 30 | 60 | 60 | W | Increases chance to hit | | Nolocate | 22 | 60 | 10 | J | Hides you from locate spells | | Oakshell | 35 | 20 | 19 | C | Increases the natural armor of a creature or player, does not stack with armor | | Opulence | 15 | 10 | 10 | I | Causes a food item to be more effective at filling you up | | Pain Rain | 40 | 40 | 20 | T | Covers an area with damaging energy causing infection wounds on enemies | | Phantasms | 20 | 10 | 10 | C | Confuses the target and may make them attack something else | | Phasing | 60 | 30 | 60 | W | Has a chance to phase through shields | | Poison Protection | 27 | 30 | 30 | J | Reduces any poison damage you take | | Prowess | 60 | 60 | 90 | J | Increase the wearer's combat effectiveness | | Purge | 45 | 35 | 30 | C | Dispels all effects on the target | | Quarry | 50 | 40 | 90 | I | Mines surfaces more effectively | | Rebirth | 40 | 40 | 40 | I | Rasised zombies from corpses | | Refresh | 20 | 15 | 20 | C | Refreshes stamina of a single creature | | Replenish | 60 | 40 | 60 | I | Fills itself with water | | Reveal Creatures | 30 | 30 | 25 | T | Locates creatures nearby | | Reveal Settlements | 30 | 30 | 25 | T | Locates nearby settlements | | Rite of Death | 50 | 99 | 60 | I | Awards followers with some skill and sleep bonus | | Rite of Spring | 50 | 99 | 60 | I | Followers of your god receive a permanent blessing | | Ritual of the Sun | 50 | 99 | 60 | I | Damage in our god's domain is removed | | Rotting Gut | 35 | 10 | 10 | C | Damages the target's stomach with rotting acid | | Rotting Touch | 33 | 40 | 60 | W | Cuases extra damage on wounds, but takes more damage | | Sandstone Refresh | 30 | 30 | 30 | T | Refreshes sandstone vein | | Scorn of Libila | 40 | 40 | 50 | T | Covers an area with draining energy, causing internal wounds on enemies and healing allies | | Shard of Ice | 35 | 20 | 30 | C | Damages the target's body with a spear of ice causing frost damage | | Sixth Sense | 6 | 15 | 20 | C | Detect hidden creatures and traps | | Smite | 70 | 50 | 70 | C | Reduces target's health to dying but doesn't kill it | | Strongwall | 70 | 70 | 70 | T | Causes an open tile underground to collapse, or reinforces an existing wall | | Summon Soul | 80 | 99 | 10 | T, C, I | Summons a willing player to your location | | Sunder | 60 | 50 | 30 | I | Deal damage to an item | | Tangleweave | 10 | 15 | 30 | C | Interrupts an enemy spell caster and slows future spells | | Tentacles | 33 | 30 | 20 | T | Covers an area with bludgeoning tentacles that damage enemies over time | | Titanforged | 90 | 90 | 90 | I | Is faster, more efficient and increases skill gain | | Tornado | 40 | 50 | 30 | T | Covers an area with extreme winds that can damage enemies and trees | | Toxin | 45 | 40 | 20 | J | Increases any poison damage you cause | | Truehit | 30 | 10 | 15 | C | Increases offensive combat rating | | Venom | 62 | 99 | 60 | W | Causes a weapon to deal poison wounds instead of normal damage but may reduce damage | | Vessel | 31 | 5 | 70 | I | Stores favor in a gem (must be 10+ql) | | Ward | 43 | 20 | 20 | T | Drives away enemy creatures | | Weakness | 40 | 30 | 40 | C | Reduces body strength by one fifth | | Web Armor | 25 | 35 | 60 | A | May slow down creatures when they hit armor enchanged with this | | Wild Growth | 41 | 40 | 40 | T | Fields and trees are nurtured | | Willowspine | 35 | 20 | 29 | C | Increase chance to dodge attacks | | Wind of Ages | 50 | 50 | 60 | I | Increases usage speed | | Wisdom of Vynora | 30 | 30 | 50 | C | Transfers fatigue to sleep bonus | | Worm Brains | 51 | 40 | 40 | C | Damages the target severely with internal damage | | Wrath of Magranon | 50 | 50 | 50 | T | Covers an area with exploding power, damaging enemies and walls | | Zombie Infestation | 50 | 99 | 50 | T | Summons your best friends | ===== Spells by Deity ===== NOTE: The following lists are informational only. All [[https://docs.google.com/spreadsheets/d/1Xcvmn8rd6-QYDaWJvV4w4NbHP5tGZBvox2CaeSjkTVQ/edit?usp=sharing|deities of Mythmoor]] get the same spells. ==== Fo ==== Player deities that use Fo: Persephanie, Psychoticbreak, Tatang, Visi * Acid protection * Bearpaws * Bless * Break altar * Charm animal * Cleanse * Courier * Cure light * Cure medium * Cure serious * Dirt (spell) * Disintegrate * Dispel * Forest giant strength * Genesis * Heal * Holy crop * Humid drizzle * Life transfer * Light of Fo * Locate artifact * Locate soul * Lurker in the woods * Morning fog * Nolocate * Oakshell * Purge * Rite spells * Second Wind * Sixth sense * Summon soul * Tangleweave * Toxin * Venom * Vessel * Ward * Wild growth * Willowspine ==== Libila ==== Player deities that use Libila: Arronicus, Caveman, Cthulhu, Mordenkainen, Omegah, Pyrobooze, Ramonpolac, Rillian, Tywin, Xantifuchs * Aura of shared pain * Bless * Blessings of the dark * Bloodthirst * Break altar * Corrosion * Corrupt * Dark messenger * Demise spells * Disintegrate * Dispel * Drain health * Drain stamina * Essence drain * Fungus trap * Hell strength * Land of the dead * Locate artifact * Locate soul * Lurker in the dark * Nolocate * Pain rain * Phantasms * Poison protection * Purge * Rebirth * Rite of death * Rite spells * Rotting gut * Rotting touch * Scorn of Libila * Strongwall * Summon soul * Tangleweave * Truehit * Vessel * Weakness * Web armour * Worm brains * Zombie infestation ==== Magranon ==== Player deities that use Magranon: Comegetsomebeer, Drizzl, Dzelda, Gweeno, Kindai, Moonshine, Septim, Siid, Tsunami, Unknown * Blaze * Bless * Break altar * Demise spells * Disintegrate * Dispel * Dominate * Fire pillar * Fireheart * Flaming aura * Focused will * Frantic charge * Frost protection * Goat shape * Inferno * Light token * Locate artifact * Locate soul * Lurker in the dark * Lurker in the woods * Magranon's fire * Mass stamina * Mole senses * Nolocate * Purge * Rite spells * Ritual of the sun * Sixth sense * Smite * Stone strike * Strongwall * Summon soul * Sunder * Tangleweave * Vessel * Web armour * Wrath of Magranon ==== Vynora ==== Player deities that use Vynora: Baalasmodeusjr, Coombsicus, Farscape, Gwyndolin, Pollo * Aura of shared pain * Bless * Break altar * Circle of cunning * Demise spells * Disintegrate * Dispel * Excel * Fire protection * Frostbrand * Glacial * Hypothermia * Ice pillar * Locate artifact * Locate soul * Lurker in the deep * Mend * Mind stealer * Nimbleness * Nolocate * Opulence * Purge * Reveal creatures * Reveal settlements * Rite of spring * Rite spells * Shard of ice * Sixth sense * Summon soul * Tangleweave * Tentacles * Tornado * Vessel * Wind of ages * Wisdom of Vynora