====== Deities ====== ===== Overview ===== In an effort to make the bonuses for the player deities easier to read and understand, I've created this page. All information is taken from the [[https://docs.google.com/spreadsheets/d/1Xcvmn8rd6-QYDaWJvV4w4NbHP5tGZBvox2CaeSjkTVQ/edit?usp=sharing|Guide to Mythmoor]] Mythmoor has player deities in addition to the vanilla deities. Players can become deities through the Key to Heaven. ^ Alignment Type ^ Optimal Alignment ^ | Positive | 100 Alignment | | Negative | -100 Alignment | | Neutral | 0 Alignment | ===== Pick By Bonus ===== Go to the [[https://freth.us/deitypicker.html|Mythmoor Deity Picker by Bonus web page]] to quickly narrow down which deity has the bonuses you want. ===== Vanilla ===== ==== Fo ==== * Statuette: Fo * Spirit Animal: Fo * Type: Forest * Alignment: Positive * Bonuses: 1,2,3,4,5 ^ Number ^ Faith/Favor ^ Bonus ^ | 1 | 20/10 | Passive Healing | | 2 | 20/10 | 25% Passive Stamina regen | | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 5 | 60/30 | Ignored by normal animals (hellhorses, spiders etc) | ==== Libila ==== * Spirit Animal: Libila * Type: Hate * Alignment: Negative * Bonuses: 9,14,16,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 9 | 60/30 | 75% chance to keep skills on death | | 14 | | May butcher human corpses | | 16 | 60/30 | Ignored by monsters (trolls, rift mobs, etc.) | | 17 | 35/0 | 10% Favor regeneration | ==== Magranon ==== * Spirit Animal: Magranon * Type: Mountain * Alignment: Positive * Bonuses: 6,7,8,9,10,15 ^ Number ^ Faith/Favor ^ Bonus ^ | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 9 | 60/30 | 75% chance to keep skills on death | | 10 | 70/35 | 50% chance to keep items on death | | 15 | | No alignment loss when killing players (PVP only) | ==== Vynora ==== * Spirit Animal: Vynora * Type: Water * Alignment: Positive * Bonuses: 11,12,13 ^ Number ^ Faith/Favor ^ Bonus ^ | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | ===== Player ===== ==== Based on Fo ==== Player deities based on Fo use the Fo statuette. === Persephanie === * Spirit Animal: Hell Horse * Type: Forest * Alignment: Neutral * Bonuses: 2,3,4,5,10 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 5 | 60/30 | Ignored by normal animals (hellhorses, spiders etc) | | 10 | 70/35 | 50% chance to keep items on death | === Psychoticbreak === * Spirit Animal: Unassigned * Type: Forest * Alignment: Neutral * Bonuses: 1,4,9,12,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 1 | 20/10 | Passive Healing | | 4 | 35/0 | Pass through thorns | | 9 | 60/30 | 75% chance to keep skills on death | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 17 | 35/0 | 10% Favor regeneration | === Tatang === * Spirit Animal: Black Wolf * Type: Water * Alignment: Neutral * Bonuses: 6,7,13 ^ Number ^ Faith/Favor ^ Bonus ^ | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | === Visi === * Spirit Animal: Unassigned * Type: Forest * Alignment: Neutral * Bonuses: 3,4,10,13,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 10 | 70/35 | 50% chance to keep items on death | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 17 | 35/0 | 10% Favor regeneration | ==== Based on Libila ==== Player deities based on Libila use the Libila statuette. === Arronicus === * Spirit Animal: Lava Fiend * Type: Mountain * Alignment: Neutral * Bonuses: 8,9,11,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 8 | 35/0 | Walk on lava without taking damage | | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 17 | 35/0 | 10% Favor regeneration | === Caveman === * Spirit Animal: Blue Whale * Type: Water * Alignment: Neutral * Bonuses: 2,9,11,12,13,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 17 | 35/0 | 10% Favor regeneration | === Cthulu === * Spirit Animal: Hell Horse * Type: Hate * Alignment: Neutral * Bonuses: 2,10,14,16,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 10 | 70/35 | 50% chance to keep items on death | | 14 | | May butcher human corpses | | 16 | 60/30 | Ignored by monsters (trolls, rift mobs, etc.) | | 17 | 35/0 | 10% Favor regeneration | === Mordenkainen === * Spirit Animal: Unassigned * Type: Hate * Alignment: Neutral * Bonuses: 2,9,11,14,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 14 | | May butcher human corpses | | 17 | 35/0 | 10% Favor regeneration | === Omegah === * Spirit Animal: Crab * Type: Mountain * Alignment: Neutral * Bonuses: 1,3,8,9,13 ^ Number ^ Faith/Favor ^ Bonus ^ | 1 | 20/10 | Passive Healing | | 3 | 20/20 | 25% more sustenance from food | | 8 | 35/0 | Walk on lava without taking damage | | 9 | 60/30 | 75% chance to keep skills on death | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | === Pyrobooze === * Spirit Animal: Unassigned * Type: Hate * Alignment: Neutral * Bonuses: 2,9,11,12,14,16 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 14 | | May butcher human corpses | | 16 | 60/30 | Ignored by monsters (trolls, rift mobs, etc.) | === Ramonpolac === * Spirit Animal: Brown Bear * Type: Forest * Alignment: Neutral * Bonuses: 2,4,10,11,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 4 | 35/0 | Pass through thorns | | 10 | 70/35 | 50% chance to keep items on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 17 | 35/0 | 10% Favor regeneration | === Rillian === * Spirit Animal: Bison * Type: Mountain * Alignment: Neutral * Bonuses: 6,7,8,11,16,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 16 | 60/30 | Ignored by monsters (trolls, rift mobs, etc.) | | 17 | 35/0 | 10% Favor regeneration | === Tywin === * Spirit Animal: Evil Easter Bunny * Type: Mountain * Alignment: Neutral * Bonuses: 1,2,3,4,9 ^ Number ^ Faith/Favor ^ Bonus ^ | 1 | 20/10 | Passive Healing | | 2 | 20/10 | 25% Passive Stamina regen | | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 9 | 60/30 | 75% chance to keep skills on death | === Xantifuchs === * Spirit Animal: Hell Hound * Type: Forest * Alignment: Neutral * Bonuses: 2,3,4,5,6,7,11,12 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 5 | 60/30 | Ignored by normal animals (hellhorses, spiders etc) | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | ==== Based on Magranon ==== Player deities based on Magranon use the Magranon statuette. === Comegetsomebeer === * Spirit Animal: Unassigned * Type: Hate * Alignment: Neutral * Bonuses: 9,11,14,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 14 | | May butcher human corpses | | 17 | 35/0 | 10% Favor regeneration | === Drizzl === * Spirit Animal: Hell Scorpius * Type: Hate * Alignment: Neutral * Bonuses: 9,11,14,16 ^ Number ^ Faith/Favor ^ Bonus ^ | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 14 | | May butcher human corpses | | 16 | 60/30 | Ignored by monsters (trolls, rift mobs, etc.) | === Dzelda === * Spirit Animal: Unassigned * Type: Mountain * Alignment: Neutral * Bonuses: 3,6,7,8,11,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 3 | 20/20 | 25% more sustenance from food | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 17 | 35/0 | 10% Favor regeneration | === Gweeno === * Spirit Animal: Goblin * Type: Mountain * Alignment: Neutral * Bonuses: 2,5,6,7,8,11,12,13 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 5 | 60/30 | Ignored by normal animals (hellhorses, spiders etc) | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | === Kindai === * Spirit Animal: Unassigned * Type: Hate * Alignment: Neutral * Bonuses: 3,6,7,11,14,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 3 | 20/20 | 25% more sustenance from food | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 14 | | May butcher human corpses | | 17 | 35/0 | 10% Favor regeneration | === Moonshine === * Spirit Animal: Bartender * Type: Mountain * Alignment: Neutral * Bonuses: 6,7,8,11,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 17 | 35/0 | 10% Favor regeneration | === Septim === * Spirit Animal: Wild Cat * Type: Mountain * Alignment: Neutral * Bonuses: 8,9,11,12 ^ Number ^ Faith/Favor ^ Bonus ^ | 8 | 35/0 | Walk on lava without taking damage | | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | === Siid === * Spirit Animal: Unassigned * Type: Water * Alignment: Neutral * Bonuses: 2,9,11,12 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | === Tsunami === * Spirit Animal: Unassigned * Type: Mountain * Alignment: Neutral * Bonuses: 3,6,7,8,12,13 ^ Number ^ Faith/Favor ^ Bonus ^ | 3 | 20/20 | 25% more sustenance from food | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | === Unknown === * Spirit Animal: Tortoise * Type: Hate * Alignment: Neutral * Bonuses: 9,11,12,14,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 14 | | May butcher human corpses | | 17 | 35/0 | 10% Favor regeneration | ==== Based on Vynora ==== Player deities based on Vynora use the Vynora statuette. === Baalasmodeusjr === * Spirit Animal: Unassigned * Type: Water * Alignment: Neutral * Bonuses: 9,11,12,13,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 17 | 35/0 | 10% Favor regeneration | === Coombsicus === * Spirit Animal: Unassigned * Type: Water * Alignment: Neutral * Bonuses: 6,7,12,13,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 17 | 35/0 | 10% Favor regeneration | === Farscape === * Spirit Animal: Sea Serpent * Type: Forest * Alignment: Neutral * Bonuses: 2,3,4,6,7,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 2 | 20/10 | 25% Passive Stamina regen | | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 17 | 35/0 | 10% Favor regeneration | === Gwyndolin === * Spirit Animal: Unassigned * Type: Water * Alignment: Neutral * Bonuses: 5,6,7,11,13,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 5 | 60/30 | Ignored by normal animals (hellhorses, spiders etc) | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 17 | 35/0 | 10% Favor regeneration | === Pollo === * Spirit Animal: Hen * Type: Hate * Alignment: Neutral * Bonuses: 9,11,13,14,17 ^ Number ^ Faith/Favor ^ Bonus ^ | 9 | 60/30 | 75% chance to keep skills on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 14 | | May butcher human corpses | | 17 | 35/0 | 10% Favor regeneration | ====== Full Bonus List ====== ^ Number ^ Faith/Favor ^ Bonus ^ | 1 | 20/10 | Passive Healing | | 2 | 20/10 | 25% Passive Stamina regen | | 3 | 20/20 | 25% more sustenance from food | | 4 | 35/0 | Pass through thorns | | 5 | 60/30 | Ignored by normal animals (hellhorses, spiders etc) | | 6 | 20/20 | 25% skill gain bonus to combat skills | | 7 | 40/20 | 25% bonus to damage dealt in combat | | 8 | 35/0 | Walk on lava without taking damage | | 9 | 60/30 | 75% chance to keep skills on death | | 10 | 70/35 | 50% chance to keep items on death | | 11 | 20/10 | 10% skill gain bonus to all skills (non combat) | | 12 | 80/40 | 10% bonus to repair/improve related actions | | 13 | 70/35 | 80% chance of reduced item damage on use (appears to be broken) | | 14 | | May butcher human corpses | | 15 | | No alignment loss when killing players (PVP only) | | 16 | 60/30 | Ignored by monsters (trolls, rift mobs, etc.) | | 17 | 35/0 | 10% Favor regeneration |