rune
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rune [2025/02/05 14:33] – freth | rune [2026/04/04 09:55] (current) – freth | ||
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| ^ Description ^ Deity ^ Metal ^ Notes ^ | ^ Description ^ Deity ^ Metal ^ Notes ^ | ||
| | 5% less enchant decay, 5% Enchant Success | Fo | Adamantine | Item | | | 5% less enchant decay, 5% Enchant Success | Fo | Adamantine | Item | | ||
| - | | 10% Less enchant decay | Libila | Adamantine | Item | | + | | 10% less enchant decay | Libila | Adamantine | Item | |
| - | | 7.5% Vehicle | + | | 7.5% vehicle |
| | 10% enchant success, 10% less decay | Scavenger* | Adamantine | Item | | | 10% enchant success, 10% less decay | Scavenger* | Adamantine | Item | | ||
| | 5% higher gather QL, 5% less enchant decay | Magranon | Bronze | Item | | | 5% higher gather QL, 5% less enchant decay | Magranon | Bronze | Item | | ||
| | 10% more quality when imped, 10% less enchant decay | Scavenger* | Bronze | Item | | | 10% more quality when imped, 10% less enchant decay | Scavenger* | Bronze | Item | | ||
| - | | 5% Higher | + | | 5% higher |
| | 5% raking/ | | 5% raking/ | ||
| | 5% less fuel usage, 5% less decay | Vynora | Iron | Item | | | 5% less fuel usage, 5% less decay | Vynora | Iron | Item | | ||
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| ^ Description ^ Deity ^ Metal ^ Notes ^ | ^ Description ^ Deity ^ Metal ^ Notes ^ | ||
| | 5% less enchant decay, 5% Enchant Success | Fo | Adamantine | Item | | | 5% less enchant decay, 5% Enchant Success | Fo | Adamantine | Item | | ||
| - | | 10% Less enchant decay | Libila | Adamantine | Item | | + | | 10% less enchant decay | Libila | Adamantine | Item | |
| | 10% enchant success, 10% less decay | Scavenger* | Adamantine | Item | | | 10% enchant success, 10% less decay | Scavenger* | Adamantine | Item | | ||
| | 5% higher gather QL, 5% less enchant decay | Magranon | Bronze | Item | | | 5% higher gather QL, 5% less enchant decay | Magranon | Bronze | Item | | ||
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| | "Okay glow", 7.5% increased volume | Jackal | Silver | Item | | | "Okay glow", 7.5% increased volume | Jackal | Silver | Item | | ||
| - | ===== Imp ===== | + | ===== Improve |
| ^ Description ^ Deity ^ Metal ^ Notes ^ | ^ Description ^ Deity ^ Metal ^ Notes ^ | ||
| - | | 5% More quality when imped, 5% higher gathering QL | Fo | Brass | Item | | + | | 5% more quality when imped, 5% higher gathering QL | Fo | Brass | Item | |
| | 10% more quality when imped | Magranon | Brass | Item | | | 10% more quality when imped | Magranon | Brass | Item | | ||
| | " | | " | ||
| | 10% more quality when imped, 10% less enchant decay | Scavenger* | Brass | Item | | | 10% more quality when imped, 10% less enchant decay | Scavenger* | Brass | Item | | ||
| - | | 5% Higher | + | | 5% higher |
| - | | 5% Higher | + | | 5% higher |
| - | | 7.5% Higher | + | | 7.5% higher |
| - | | 10% Higher | + | | 10% higher |
| | 5% skill level bonus, 5% more quality when imped | Jackal | Glimmersteel | Item | | | 5% skill level bonus, 5% more quality when imped | Jackal | Glimmersteel | Item | | ||
| | 5% usage speed, 5% more quality when imped | Vynora | Glimmersteel | Item | | | 5% usage speed, 5% more quality when imped | Vynora | Glimmersteel | Item | | ||
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| ^ Description ^ Deity ^ Metal ^ Notes ^ | ^ Description ^ Deity ^ Metal ^ Notes ^ | ||
| - | | 10% Higher | + | | 10% higher |
| | 10% less QL loss from repairing, 10% less damage taken | Scavenger* | Gold | Item | | | 10% less QL loss from repairing, 10% less damage taken | Scavenger* | Gold | Item | | ||
| | 5% less QL loss from repairing, 5% usage speed | Fo | Lead | Item | | | 5% less QL loss from repairing, 5% usage speed | Fo | Lead | Item | | ||
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| ^ Description ^ Deity ^ Metal ^ Notes ^ | ^ Description ^ Deity ^ Metal ^ Notes ^ | ||
| - | | 7.5% Vehicle | + | | 10% vehicle Speed | Magranon | Adamantine | Item | |
| - | | 10% Wind Speed | Fo | Bronze | Item | | + | | 7.5% vehicle |
| - | | 7.5% Wind Speed, 5% Vehicle Speed | Vynora | Bronze | Item | | + | | 10% wind Speed | Fo | Bronze | Item | |
| + | | 7.5% wind Speed, 5% Vehicle Speed | Vynora | Bronze | Item | | ||
| | 10% usage speed | Libila | Glimmersteel | Item | | | 10% usage speed | Libila | Glimmersteel | Item | | ||
| | 5% usage speed, 5% skill level bonus | Magranon | Glimmersteel | Item | | | 5% usage speed, 5% skill level bonus | Magranon | Glimmersteel | Item | | ||
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| ^ Description ^ Deity ^ Metal ^ Notes ^ | ^ Description ^ Deity ^ Metal ^ Notes ^ | ||
| - | | 10% Wind Speed | Fo | Bronze | Item | | + | | 10% wind Speed | Fo | Bronze | Item | |
| - | | 7.5% Wind Speed, 5% Vehicle Speed | Vynora | Bronze | Item | | + | | 7.5% wind Speed, 5% Vehicle Speed | Vynora | Bronze | Item | |
| | 5% less damage taken, 5% wind speed (any item) | Libila | Steel | Item | | | 5% less damage taken, 5% wind speed (any item) | Libila | Steel | Item | | ||
| | 5% reduced decay, 5% more wind speed (any item) | Magranon | Steel | Item | | | 5% reduced decay, 5% more wind speed (any item) | Magranon | Steel | Item | | ||
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| ^ Rift node ^ Tool Used ^ Action ^ Action Skill ^ | ^ Rift node ^ Tool Used ^ Action ^ Action Skill ^ | ||
| - | | Wood Node | Hatchet | Cut Down | Woodcutting | | + | | Wood Node aka " |
| - | | Crystal Node | Pickaxe | Prospect | Prospecting | | + | | Crystal Node aka " |
| - | | Stone Node | Pickaxe | Mine | Stonecutting | | + | | Stone Node aka " |
| ====== Crafting Runes ====== | ====== Crafting Runes ====== | ||
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| * If a color rune is replaced with anything other than a color rune, the existing color rune values remain while the new rune is also applied. | * If a color rune is replaced with anything other than a color rune, the existing color rune values remain while the new rune is also applied. | ||
| * Glow effect runes cannot be attached to items that can be lit. | * Glow effect runes cannot be attached to items that can be lit. | ||
| - | * Volume runes increase the volume of a container, to hold larger | + | * Volume runes increase the volume of a container, to hold more items that already fit in the container. |
| + | * Size runes increase the size of the container to hold bigger items than already fit. The amount of dye needed to color an item is also increased. Volume will also increase by ~15%. | ||
| * Runes can be attached to weapon heads and spear heads. | * Runes can be attached to weapon heads and spear heads. | ||
| * Scavenger refers to runes that can only be acquired from Archaeology using the Restoration skill. | * Scavenger refers to runes that can only be acquired from Archaeology using the Restoration skill. | ||
| * Age runes only work on Aged (12 months) or older creatures. | * Age runes only work on Aged (12 months) or older creatures. | ||
| * Skill level bonus reduces the distance of the skill' | * Skill level bonus reduces the distance of the skill' | ||
| + | |||
rune.1738787615.txt.gz · Last modified: by freth
