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fireworksfix [2024/06/14 21:39] – [Install 7zip] frethfireworksfix [2024/06/17 10:34] (current) – [Fix] freth
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-====== Fireworks Model Fix ======+====== Fireworks Model ======
  
-===== What? ======+===== Symptom ======
  
-The fireworks model shows up as a question mark bag instead of the box of fireworks.+The fireworks model shows up as a question mark bag instead of box of fireworks.
  
-===== Fix Overview =====+===== Fix =====
  
 There is a missing reference to one of the fireworks models.  Once the reference is added you will be able to see the fireworks model. There is a missing reference to one of the fireworks models.  Once the reference is added you will be able to see the fireworks model.
-==== Fix Procedure ==== 
- 
 You'll need an archive app that supports JAR files.  If you don't have one you can download and install [[https://www.7-zip.org/download.html|7zip]]. You'll need an archive app that supports JAR files.  If you don't have one you can download and install [[https://www.7-zip.org/download.html|7zip]].
  
-1. Navigate to your WurmLauncher\packs folder.  If you can't find it, open Steam, find the Wurm Unlimited listing in your library, right click, Manage, Browse local files.  Go into WurmLauncher, packs. +1. Close all running copies of Wurm. 
-2. Right click graphics.jar and Open with your archive manager or [[https://www.7-zip.org/download.html|7zip]] File Manager. +1. Navigate to your **WurmLauncher\packs** folder.  If you can't find it, open Steam, find the Wurm Unlimited listing in your library, right click, Manage, Browse local files.  Go into WurmLauncher, packs. 
-3. Scroll down to find the mappings.txt file.  Open it. +2. Right click **graphics.jar** and **Open** with your archive manager or [[https://www.7-zip.org/download.html|7zip]] File Manager. 
-4. //Add// this line ```model.fireworks.wurm.birchwood = pottery/potterf.wom``` as a new line anywhere in the file.  What I did was search "fireworks" and put it in with the other lines concerning fireworks models. +3. Scroll down to find the **mappings.txt** file.  **Open** it. 
-5. Menu option File, Save (or typically CTRL-S).  Close the text editor to trigger an update. +4. **Add** this **line** ```model.fireworks.wurm.birchwood = pottery/potterf.wom``` as a new line anywhere in the file.  What I did was search "fireworks" and put it in with the other lines concerning fireworks models. 
-6. When the popup asks select Update to write the changes to the graphics.jar file.+5. Menu option **File, Save** (or typically CTRL-S).  **Close** the text editor to trigger an update. 
 +6. When the popup asks select **Update** to write the changes to the graphics.jar file.
  
 You should now be able to see the fireworks box model. You should now be able to see the fireworks box model.
  
-//NOTE: If you get “file in use” errors when updating the files, it is because a copy of Wurm Unlimited is stuck running in the background. Use Task Manager to close all copies of Wurm Client, or reboot to fix the issue.//+//NOTE: If you get “file in use” errors when updating the files, it is because a copy of Wurm Unlimited is stuck running in the background. Use Task Manager (CTRL-ALT-DEL) to close all copies of Wurm Client, or reboot to fix the issue.  Then do the edit to ensure it saves.// 
 + 
 +//NOTE: If a GM creates a firework from a non-standard wood type, it will show up as a bag.  The fix for this is to add a new line for// ```model.fireworks.<woodtype>```//, for example,// ```model.fireworks.oleanderwood```// You can find the model name by binding action 185 (get info) to a key and using it on the firework.// 
  
 ===== Linux ===== ===== Linux =====
fireworksfix.1718419166.txt.gz · Last modified: by freth

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