enchmods
Differences
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| enchmods [2023/01/11 11:45] – created freth | enchmods [2023/01/11 11:46] (current) – freth | ||
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| These are additional enchants, which come with the Sindusk server mod package. | These are additional enchants, which come with the Sindusk server mod package. | ||
| - | * Endurance (Jewelry): Reduces stamina loss. This has no conditionals and will work at all times, whether you're improving items, digging a road, or simply moving. | + | * **Endurance** (Jewelry): Reduces stamina loss. This has no conditionals and will work at all times, whether you're improving items, digging a road, or simply moving. |
| - | * Industry (Jewelry): Improves skill checks. This applies to a great deal of actions and will allow you to improve a little bit higher, parry a little bit more often, get higher average ores while mining, etc. | + | * **Industry** (Jewelry): Improves skill checks. This applies to a great deal of actions and will allow you to improve a little bit higher, parry a little bit more often, get higher average ores while mining, etc. |
| - | * Prowess (Jewelry): Increases Combat Rating. This affects your ability to hit and evade in combat. | + | * **Prowess** (Jewelry): Increases Combat Rating. This affects your ability to hit and evade in combat. |
| - | * Acuity (Jewelry): Reduces favor cost. This effect only applies to spells with a favor cost over 10. | + | * **Acuity** (Jewelry): Reduces favor cost. This effect only applies to spells with a favor cost over 10. |
| - | * Titanforged (Any): A combination of Wind of Ages, Circle of Cunning, and Efficiency. Has a multiplier for the power of each it should give per Titanforged power. | + | * **Titanforged** (Any): A combination of Wind of Ages, Circle of Cunning, and Efficiency. Has a multiplier for the power of each it should give per Titanforged power. |
| - | * Labouring Spirits (Strange Device): Designed specifically for use with the Automata mod, this has no use otherwise. If you do not want any of the above enchants, simply set their god to 0 and nobody will be able to cast it. | + | * **Labouring Spirits** (Strange Device): Designed specifically for use with the Automata mod, this has no use otherwise. If you do not want any of the above enchants, simply set their god to 0 and nobody will be able to cast it. |
| - | * Harden - Enchant able to be cast on most items. It reduces damage taken by the item by up to 30% at 100 power. | + | * **Harden** - Enchant able to be cast on most items. It reduces damage taken by the item by up to 30% at 100 power. |
| - | * Phasing - Enchant able to be cast on weapons. It increases the difficulty of blocking attacks with the enchanted weapon. Configurable for how much the difficulty will increase. | + | * **Phasing** - Enchant able to be cast on weapons. It increases the difficulty of blocking attacks with the enchanted weapon. Configurable for how much the difficulty will increase. |
| - | * Expand (New) | + | * **Expand** |
| - | * Efficiency (New) - Enchant able to be cast on most items. Reduces the difficulty of skill checks with the enchanted item. | + | * **Efficiency** |
| - | * Quarry (New) - Enchant able to be cast on pickaxes. Increases the chance to successfully surface mine. | + | * **Quarry** - Enchant able to be cast on pickaxes. Increases the chance to successfully surface mine. |
enchmods.1673459138.txt.gz · Last modified: by freth
