Table of Contents
**This is an old revision of the document!**
Expanded Racks/Ghosted Crates
Crate Racks Inside Vehicles
When removing crates from an expanded crate rack inside a vehicle, the player must move the crates out of the crate rack and into the vehicle inventory first before unloading them.
If the crates are unloaded from an expanded crate rack to the ground directly they become ghosted. The crates appear to be on the ground, but they are actually still in the crate rack.
This then causes a crate rack that seems empty to not be able to be taken out of a vehicle, and a crate rack to be able to hold less than normal because it already has invisible crates inside it.
If the crate rack is empty but weighs more than 6.5kg, it has ghosted crates in it.
Fix
Fix 1: If all crates can be located, move them back into the rack they were taken out of, then unload them properly as per the first paragraph at the top of this page.
Fix 2: If the crates have been dispersed and cannot be located, use GM TOOL to get the crate rack's WurmID, then #loadItem WurmID to pull the crate rack from the vehicle. Drop the rack and destroy it. The crates will drop on the ground and be normalized. Check to make sure they are all accessible and able to be loaded and disappear as per normal function.
Note that ghosted crates cannot be pulled with #loadItem. They will appear to be in your inventory and they will even be able to be dropped on the ground, but they will remain in their ghosted state until either one of the two above are done to clear the crate rack/crate issue.
Use GM TOOL to get Wurm ID for any remaining ghosted crates, then #loadItem WurmID. This tests if they are null or not. If they are null they don't actually exist anymore. Null crates will be cleared on server reset.
