gmdeac
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| gmdeac [2025/02/23 01:50] – [GM Restoral] freth | gmdeac [2026/08/23 10:49] (current) – external edit 127.0.0.1 | ||
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| - | ====== Inactive GM ====== | + | ====== Inactive |
| + | |||
| + | Inactive GMs are deactivated after a time to make way for new GMs. The decision to deactivate a GM is made by Xype (the admin) and the collective input of the active GMs. | ||
| + | |||
| + | ====== Returning GM? ====== | ||
| + | |||
| + | If you are a returning GM, please contact staff on the Discord server for possible reinstatement. | ||
| + | |||
| + | Many of the older GMs have been stripped of their wands and set to adventurer status and can be played as a player, gear and items made by the gm belong to the character. | ||
| + | |||
| + | ====== GM Deactivation | ||
| Commands must be done on the Prime map. | Commands must be done on the Prime map. | ||
| - | ===== Step 1: Deactivate the GM ===== | + | |
| + | ===== Step 1: Remove the Wand ===== | ||
| + | |||
| + | Use GM Tool to view the GM's inventory and get Wurm ID's for all wands. | ||
| + | |||
| + | Use ```# | ||
| + | |||
| + | |||
| + | ===== Step 2: Deactivate the GM ===== | ||
| Use the ban command to ban the GM. | Use the ban command to ban the GM. | ||
| Line 9: | Line 27: | ||
| %%#%%ban < | %%#%%ban < | ||
| - | ```#ban gmname 9999 Afk Status``` | + | ```#ban gmname 9999 Inactive GM. Please contact staff for character reinstatement.``` |
| Ban also bans the IP address. | Ban also bans the IP address. | ||
| - | ===== Step 2: Pardon the IP ===== | + | |
| + | ===== Step 3: Pardon the IP ===== | ||
| Pardon the IP so that they can log into their players. | Pardon the IP so that they can log into their players. | ||
| Line 25: | Line 44: | ||
| ====== GM Restoral ====== | ====== GM Restoral ====== | ||
| + | |||
| + | ===== Step 1: Activate the GM ===== | ||
| This procedure is for a GM that is returning and already has a power level. | This procedure is for a GM that is returning and already has a power level. | ||
| Line 32: | Line 53: | ||
| ```#pardon gmname``` | ```#pardon gmname``` | ||
| - | Ensure they have the wand they need. Power 1 should be given a wand of teleportation. | + | ===== Step 2: Wand ===== |
| + | |||
| + | Give the GM the appropriate | ||
| + | |||
| + | |||
| + | A level 5 GM can give themselves an ebony wand using this command: | ||
| + | |||
| + | ==== Overview ==== | ||
| + | |||
| + | The table below lists the abilities given with each power level and each wand. | ||
| + | |||
| + | |||
| + | * Abilities are listed in the order they are unlocked. | ||
| + | * If a GM is creating items with the prefix " | ||
| + | * The best level for a new GM to be able to be productive is 4. | ||
| + | |||
| + | ^ Power Level ^ Name ^ Abilities ^ Wand (if any) ^ | ||
| + | | 0 | Normal Player | Standard player with zero admin abilities | None | | ||
| + | | 1 | Hero | Invisibility, | ||
| + | | 2 | Demigod | Set teleport marker and port to other maps, protect tile, treasure maps, mute tool, set data (items), flight | Ivory Wand | | ||
| + | | 2 | Demigod | Paint terrain, plan building, set data (items, not terrain), summon player via right click menu only if in view (summon menu disabled, no ability to summon creatures), get info, skills | Ebony Wand | | ||
| + | | 3 | High God | Summon players and creatures, change terrain, GM tool, goto chat command | Ebony Wand | | ||
| + | | 4 | Arch Angel | Set data (terrain manipulation, | ||
| + | | 5 | Implementer | Can spawn uniques | Ebony Wand | | ||
| + | ==== Wand of Teleportation ==== | ||
| + | |||
| + | Most often given to CA/CM (also for a " | ||
| + | |||
| + | A level 1 can turn invisible using the right click menu or #invis command. | ||
| + | |||
| + | |||
| + | ==== Ivory Wand ==== | ||
| + | |||
| + | Most often given to a level 2 only as it has restricted abilities. | ||
| + | |||
| + | Abilities tied to the Ivory Wand for power level 2+: | ||
| + | |||
| + | //NOTE: Abilities do not increase with higher GM level than 2, making the Ivory Wand limited in use.// | ||
| + | |||
| + | * Specials | ||
| + | * Get coordinates | ||
| + | * Set teleport marker | ||
| + | * Turn invisible | ||
| + | * Teleport north/ | ||
| + | * Nature | ||
| + | * Grow trees (Wild Growth) | ||
| + | * Spy | ||
| + | * Protect (tile) | ||
| + | * Get log events (not implemented in Mythmoor) | ||
| + | * Treasure map | ||
| + | * Create random treasuremap | ||
| + | * Create treasuremap here | ||
| + | * Spawn treasurechest here | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ==== Ebony Wand ==== | ||
| + | |||
| + | Most often given to a level 3 or higher, but can be given to a level 2 to give enhanced | ||
| + | |||
| + | Abilities tied to the Ebony Wand for power level 2+ (in addition to the above): | ||
| + | |||
| + | Level 2 | ||
| + | |||
| + | |||
| + | * Paint terrain | ||
| + | * Dig | ||
| + | * Flatten | ||
| + | * Plan building | ||
| + | * Specials | ||
| + | * Set data (items, not terrain) | ||
| + | * Summon player via right click menu only, if in view (summon menu disabled, no ability to summon creatures) | ||
| + | * Find path (highways) | ||
| + | * Create (items) | ||
| + | * Get info | ||
| + | * Skills | ||
| + | * Learn | ||
| + | |||
| + | Level 3 | ||
| + | |||
| + | |||
| + | * Specials | ||
| + | * Summon menu; the ability to summon players and creatures (but not uniques) | ||
| + | * Change terrain (note, level 2 can paint terrain only, not set the paint texture) | ||
| + | * Reload configuration | ||
| + | * GM Tool | ||
| + | * Port chat command | ||
| + | * Reload morepotables config (for the planter mod) | ||
| + | |||
| + | Level 4 | ||
| + | |||
| + | * Set data (terrain; also terrain manipulation chat commands) | ||
| + | * Server menu, Creatures menu | ||
| + | |||
| + | Level 5 | ||
| + | |||
| + | |||
| + | * Specials | ||
| + | * Summon uniques | ||
| + | // | ||
gmdeac.1740297035.txt.gz · Last modified: by freth
