mwar
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| mwar [2023/07/10 10:50] – freth | mwar [2024/07/22 11:47] (current) – freth | ||
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| These messages do not prevent mining but inform the player of the result of their actions should mining continue. These may be intentional or otherwise. | These messages do not prevent mining but inform the player of the result of their actions should mining continue. These may be intentional or otherwise. | ||
| - | **The cave walls sound hollow.** | + | **The cave walls sound hollow.**\\ |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Height | ||
| + | Fix: You can continue mining. | ||
| ===== Prohibitive ===== | ===== Prohibitive ===== | ||
| Line 12: | Line 15: | ||
| - | **The cave walls sound hollow. A dangerous side shaft could emerge. [The cave shudders from some imbalance.]** | + | **The cave walls sound hollow. A dangerous side shaft could emerge. [The cave shudders from some imbalance.]**\\ |
| + | Action: Mining | ||
| + | Cause: Tile shares a single corner with an existing | ||
| + | Fix: Mine adjacent tiles (go around). | ||
| - | **Another tunnel is too close. It would collapse.** | + | **Another tunnel is too close. It would collapse.**\\ |
| + | Action: Opening | ||
| + | Cause: Another tunnel | ||
| + | Fix: Try another | ||
| - | **The cave walls look very unstable. You cannot keep mining here.** | + | **The cave walls look very unstable. You cannot keep mining here.** |
| + | Action: Mining | ||
| + | Cause: Ceiling too close to rock layer above.\\ | ||
| + | Fix: Try mining | ||
| - | **The cave walls look very unstable and dirt flows in. You would be buried alive.** | + | **The cave walls look very unstable and dirt flows in. You would be buried alive.** |
| + | Action: Mining | ||
| + | Cause: You're close to the surface, about to break through, but it's stopping you because dirt is covering | ||
| + | Fix: Dig to rock above on the tile and surrounding tiles, then try again. | ||
| - | **A dangerous crack is starting to form on the floor. You will have to find another way. [The cave shudders from some imbalance.]** | + | **A dangerous crack is starting to form on the floor. You will have to find another way. [The cave shudders from some imbalance.]** |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: A tunnel exists | ||
| + | Fix: Work from the high side. | ||
| - | **The ground is too steep to mine at here. You need to make it more flat.** | + | **The ground is too steep to mine at here. You need to make it more flat.**\\ |
| + | Action: Mining a tile floor.\\ | ||
| + | Cause: Too steep.\\ | ||
| + | Fix: Go with less steep slope. | ||
| - | **The ground sounds strangely hollow and brittle. You have to abandon the mining operation.** | + | **The ground sounds strangely hollow and brittle. You have to abandon the mining operation.** |
| + | Action: Opening a tunnel from the surface.\\ | ||
| + | Cause: Already | ||
| + | Fix: Choose another tile. | ||
| - | **The topology here makes it impossible to mine in a good way.** | + | **The topology here makes it impossible to mine in a good way.** |
| - | + | Action: Creating (tunneling) | |
| - | **The mountainside would risk crumbling. You can't open a hole here.** | + | Cause: Flat rock tile.\\ |
| + | Fix: Lower one corner | ||
| + | |||
| + | **The mountainside would risk crumbling. You can't open a hole here.** | ||
| + | Action: Creating (tunneling) | ||
| + | Cause: Rock tile is too steep. | ||
| + | Fix: Lesser slope for the entrance, or a different location not above a mine. | ||
| + | |||
| + | **There is no space to mine here. Clear the area first.** \\ | ||
| + | Action: Mining.\\ | ||
| + | Cause: Max items (100) on a tile.\\ | ||
| + | Fix: Clear the tile of items. | ||
| - | **There is no space to mine here. Clear the area first.** Occurs when the tile occupied by the player has 100 a pile of items. Clear the area. | + | **You fail to produce anything |
| + | Action: Mining a tile on the surface.\\ | ||
| + | Cause: You're mining an ore tile.\\ | ||
| + | Fix: Pick another tile. | ||
| - | **You fail to produce anything here. The rock is stone hard.** Occurs on the surface. This means the tile you are attempting to excavate is actually an ore vein. There' | + | **You hear falling rocks from the other side of the wall. A deep shaft will probably emerge.** \\ |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Another mine nearby of great height difference.\\ | ||
| + | Fix: Go around, redesign. You can't connect | ||
| - | **You hear falling rocks from the other side of the wall. A deep shaft will probably emerge.** Occurs inside | + | **You cannot keep mining here. The rock is unusually hard.** \\ |
| + | Action: Creating (tunneling) | ||
| + | Cause: The tile is an ore vein.\\ | ||
| + | Fix: Pick another | ||
| - | **You cannot keep mining | + | **The roof sounds strangely hollow and you notice dirt flowing in, so you stop mining.** |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Mine ceiling is too close to the surface. | ||
| + | Fix: Raise the surface rock level or mine downward. | ||
| - | **The roof sounds strangely hollow and you notice dirt flowing in, so you stop mining.** You get this when mining | + | **The water is too deep to mine here.** \\ |
| + | Action: Mining | ||
| + | Cause: You cannot mine past -25. On Mythmoor | ||
| + | Fix: Stop at the limit or fill in the file and pick another level above the limit, then mine to that. | ||
| - | **The water is too deep to mine here.** You get this when you are trying to mine too far under the water table. | + | **The roof sounds strangely hollow. You must mine the other corners if you want to create an opening.** \\ |
| + | Action: Mining a tile ceiling.\\ | ||
| + | Cause: Ceiling height and surface rock height | ||
| + | Fix: Raise corners to create an opening, or stop mining. | ||
| - | **The roof sounds | + | **The roof sounds |
| + | Action: Mining | ||
| + | Cause: Rock layer is close to your mine ceiling.\\ | ||
| + | Fix: Stop mining, try mining downward or choose another path. | ||
| - | **The roof sounds dangerously weak and you must abandon this attempt.** Indicates the rock layer above is very close to to your mining of the ceiling, so there is no more room to mine further. | + | **You cannot reach the ceiling.** \\ |
| + | Action: Mining a tile ceiling.\\ | ||
| + | Cause: Ceiling | ||
| + | Fix: Build a temporary building so you can reach the ceiling | ||
| - | **You cannot reach the ceiling.** You can' | + | **You are not allowed to mine here.** \\ |
| + | Action: Mining.\\ | ||
| + | Cause: Deed permissions do not allow you to mine. \\ | ||
| + | Fix: Talk to the mayor. | ||
| - | **You are not allowed | + | **The rock sounds hollow, you will need to tunnel to continue.** \\ |
| + | Action: Surface | ||
| + | Cause: Mining above an open mine tile and reaching | ||
| + | Fix: Stop mining. | ||
| - | **The rock sounds hollow, you will need to tunnel to continue.** When trying to Surface Mine above an open tile underground, | ||
| - | **The rock is too hard to mine.** | + | **The rock is too hard to mine.** |
| + | Action: Mining | ||
| + | Cause: Reinforced tile (or stacked actions | ||
| + | Fix: Reinforcement can only be removed when they are in the boundary of a settlement. | ||
| - | **You are too unskilled to mine here.** | + | **You are too unskilled to mine here.** |
| + | Action: Surface mining.\\ | ||
| + | Cause: Skill level not high enough.\\ | ||
| + | Fix: Skill up a bit in mining. | ||
| - | **An altar of (deity) on the surface disturbs your operation.** | + | **An altar of (deity) on the surface disturbs your operation.** |
| + | Action: Mining.\\ | ||
| + | Cause: An altar is on the tile you are trying to mine.\\ | ||
| + | Fix: Push the altar to another tile. | ||
| - | **This tile is protected by the gods. You can not mine here.** GM protected | + | **This tile is protected by the gods. You can not mine here.** |
| + | Action: Mining.\\ | ||
| + | Cause: | ||
| + | Fix: Put in a /support ticket to have a GM assess | ||
mwar.1689004211.txt.gz · Last modified: by freth
