mwar
Differences
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| mwar [2023/07/10 10:38] – freth | mwar [2024/07/22 11:47] (current) – freth | ||
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| - | ====== Mining | + | ====== Mining |
| - | Under some circumstances a warning message will appear in the event window while mining or tunnelling to inform the player that they are either unable to continue on the current tile or that continuing may cause unusual effects. | + | ===== Informational ===== |
| - | + | ||
| - | ===== Informational | + | |
| These messages do not prevent mining but inform the player of the result of their actions should mining continue. These may be intentional or otherwise. | These messages do not prevent mining but inform the player of the result of their actions should mining continue. These may be intentional or otherwise. | ||
| - | **The cave walls sound hollow.** | + | **The cave walls sound hollow.**\\ |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Height difference between shafts.\\ | ||
| + | Fix: You can continue mining. | ||
| - | This appears when mining into another shaft and the height difference is not dangerous. | + | ===== Prohibitive |
| - | + | ||
| - | ===== Preventative messages | + | |
| //Mining will be no longer possible when receiving one of the following messages.// | //Mining will be no longer possible when receiving one of the following messages.// | ||
| - | **The cave walls sound hollow. A dangerous side shaft could emerge. [The cave shudders from some imbalance.]** | + | **The cave walls sound hollow. A dangerous side shaft could emerge. [The cave shudders from some imbalance.]**\\ |
| - | + | Action: Mining | |
| - | Occurs inside | + | Cause: Tile shares a single corner with an existing |
| + | Fix: Mine adjacent tiles (go around). | ||
| - | **Another tunnel is too close. It would collapse.** | + | **Another tunnel is too close. It would collapse.**\\ |
| + | Action: Opening a tunnel from the surface.\\ | ||
| + | Cause: Another tunnel is keeping you from tunneling in.\\ | ||
| + | Fix: Try another tile. | ||
| - | Occurs when opening | + | **The cave walls look very unstable. You cannot keep mining here.** \\ |
| + | Action: Mining | ||
| + | Cause: Ceiling too close to rock layer above.\\ | ||
| + | Fix: Try mining downward | ||
| - | **The cave walls look very unstable. You cannot keep mining here.** | + | **The cave walls look very unstable |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: You're close to the surface, about to break through, but it's stopping you because dirt is covering the surface where you would open an exit.\\ | ||
| + | Fix: Dig to rock above on the tile and surrounding tiles, then try again. | ||
| - | Occurs inside a mine. Happens when mining close to the top of the rock layer. The ceiling of the newly mined tile would break the rock layer. Can sometimes be avoided by mining downwards or by lowering | + | **A dangerous crack is starting |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: A tunnel exists above (dropshaft).\\ | ||
| + | Fix: Work from the high side. | ||
| - | **The cave walls look very unstable and dirt flows in. You would be buried alive.** | + | **The ground is too steep to mine at here. You need to make it more flat.**\\ |
| - | + | Action: Mining a tile floor.\\ | |
| - | Occurs inside a mine. Happens when the tile being mined will break out to the surface, but the surface is not exposed rock. To excavate it the rock on the surface must be fully exposed. | + | Cause: Too steep.\\ |
| - | A dangerous crack is starting to form on the floor. You will have to find another way. [The cave shudders from some imbalance.] | + | Fix: Go with less steep slope. |
| - | + | ||
| - | Caused by undermining previous tile mined above, as in a steep upwards dropshaft would be created. No fix, though mining another wall, and therefore changing tunnel direction, worked on same tile. Going from the other side down should work. | + | |
| - | + | ||
| - | **The ground is too steep to mine at here. You need to make it more flat.** | + | |
| - | + | ||
| - | Occurs occasionally when mining the floor down. The cause is unknown. | + | |
| - | **The ground sounds strangely hollow and brittle. You have to abandon the mining operation.** | + | **The ground sounds strangely hollow and brittle. You have to abandon the mining operation.** |
| + | Action: Opening a tunnel from the surface.\\ | ||
| + | Cause: Already a tunnel on the tile being tunneled.\\ | ||
| + | Fix: Choose another tile. | ||
| - | Occurs on the surface when there' | + | **The topology here makes it impossible to mine in a good way.** \\ |
| + | Action: Creating (tunneling) a mine entrance.\\ | ||
| + | Cause: Flat rock tile.\\ | ||
| + | Fix: Lower one corner of the entrance | ||
| - | **The topology here makes it impossible to mine in a good way.** | + | **The mountainside would risk crumbling. You can't open a hole here.** \\ |
| + | Action: Creating (tunneling) a mine entrance.\\ | ||
| + | Cause: Rock tile is too steep. | ||
| + | Fix: Lesser slope for the entrance, or a different location not above a mine. | ||
| - | Occurs when trying | + | **There is no space to mine here. Clear the area first.** \\ |
| + | Action: Mining.\\ | ||
| + | Cause: Max items (100) on a tile.\\ | ||
| + | Fix: Clear the tile of items. | ||
| - | Has also been reported underground, | + | **You fail to produce anything |
| - | + | Action: Mining | |
| - | **The mountainside would risk crumbling. | + | Cause: You're mining an ore tile.\\ |
| - | + | Fix: Pick another tile. | |
| - | Occurs when attempting to create | + | |
| - | **There is no space to mine here. Clear the area first.** | + | **You hear falling rocks from the other side of the wall. A deep shaft will probably emerge.** \\ |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Another mine nearby of great height difference.\\ | ||
| + | Fix: Go around, redesign. | ||
| - | Occurs when the tile occupied by the player has 100 a pile of items. Clear the area. | + | **You cannot keep mining here. The rock is unusually hard.** \\ |
| + | Action: Creating (tunneling) | ||
| + | Cause: The tile is an ore vein.\\ | ||
| + | Fix: Pick another tile. | ||
| - | **You fail to produce anything here. The rock is stone hard.** | + | **The roof sounds strangely hollow and you notice dirt flowing in, so you stop mining.** \\ |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Mine ceiling is too close to the surface. | ||
| + | Fix: Raise the surface rock level or mine downward. | ||
| - | Occurs on the surface. This means the tile you are attempting | + | **The water is too deep to mine here.** \\ |
| + | Action: Mining a tile floor.\\ | ||
| + | Cause: You cannot | ||
| + | Fix: Stop at the limit or fill in the file and pick another level above the limit, then mine to that. | ||
| - | Happens when mining down a floor and roof is too high, Can only be fixed by collapsing all affected tiles and re-mining. (IOW. if you want the tile flat collapse it and re-mine, if you want to lower it collapse all surrounding tiles and re-mine.) | + | **The roof sounds strangely hollow. You must mine the other corners |
| + | Action: Mining a tile ceiling.\\ | ||
| + | Cause: Ceiling height | ||
| + | Fix: Raise corners to create an opening, or stop mining. | ||
| - | **You hear falling rocks from the other side of the wall. A deep shaft will probably emerge.** | + | **The roof sounds dangerously weak and you must abandon this attempt.** \\ |
| + | Action: Mining a tile wall.\\ | ||
| + | Cause: Rock layer is close to your mine ceiling.\\ | ||
| + | Fix: Stop mining, try mining downward or choose another path. | ||
| - | Occurs inside | + | **You cannot reach the ceiling.** \\ |
| + | Action: Mining | ||
| + | Cause: Ceiling | ||
| + | Fix: Build a temporary building so you can reach the ceiling and mine higher. | ||
| - | **You cannot keep mining | + | **You are not allowed to mine here.** |
| + | Action: Mining.\\ | ||
| + | Cause: Deed permissions do not allow you to mine. \\ | ||
| + | Fix: Talk to the mayor. | ||
| - | The message displayed when one attempts | + | **The rock sounds hollow, you will need to tunnel |
| + | Action: Surface mining.\\ | ||
| + | Cause: Mining above an open mine tile and reaching the ceiling height of that mine tile from the surface.\\ | ||
| + | Fix: Stop mining. | ||
| - | **The roof sounds strangely hollow and you notice dirt flowing in, so you stop mining.** | ||
| - | | ||
| - | You get this when mining a ceiling too close to the surface and it is not rock. | ||
| - | **The water is too deep to mine here.** | + | **The rock is too hard to mine.** |
| - | + | Action: Mining a tile wall.\\ | |
| - | You get this when you are trying to mine too far under the water table. | + | Cause: Reinforced tile (or stacked actions that can't mine after a mine wall falls).\\ |
| + | Fix: Reinforcement can only be removed | ||
| - | **The roof sounds strangely hollow. | + | **You are too unskilled |
| - | + | Action: Surface | |
| - | You get this when you are mining a cave ceiling and mined to outside corners height. | + | Cause: Skill level not high enough.\\ |
| + | Fix: Skill up a bit in mining. | ||
| - | **The roof sounds dangerously weak and you must abandon this attempt.** | + | **An altar of (deity) on the surface disturbs your operation.** |
| - | + | Action: Mining.\\ | |
| - | Indicates the rock layer above is very close to to your mining of the ceiling, so there is no more room to mine further. | + | Cause: An altar is on the tile you are trying to mine.\\ |
| - | + | Fix: Push the altar to another tile. | |
| - | **You cannot reach the ceiling.** | + | |
| - | + | ||
| - | You can't mine the ceiling any higher. | + | |
| - | + | ||
| - | **You are not allowed to mine here.** | + | |
| - | + | ||
| - | Deed permissions have disabled mining, and at least 1 spirit templar exists to uphold the law. | + | |
| - | + | ||
| - | **The rock sounds hollow, you will need to tunnel to continue** | + | |
| - | + | ||
| - | When trying to Surface Mine above an open tile underground, | + | |
| - | + | ||
| - | **The rock is too hard to mine.** | + | |
| - | + | ||
| - | You have tried to mine into a reinforced tile or more rarely, happens with stacked action when the wall breaks before you run out of actions (ie trying to mine thin air). | + | |
| - | + | ||
| - | **You are too unskilled to mine here.** | + | |
| - | + | ||
| - | You have tried to surface mine higher than your skill allows. Freedom Formula: 3 x Mining Skill. Epic Formula: 1 x Mining Skill (Not-curved). | + | |
| - | + | ||
| - | **An altar of (deity) on the surface disturbs your operation.** | + | |
| - | + | ||
| - | You get this warning when an altar is directly above the tile you are trying to mine (possibly near the entrance?). Push the altar to another tile. | + | |
| - | + | ||
| - | **This tile is protected by the gods. You can not mine here.** | + | |
| - | GM protected | + | **This tile is protected by the gods. You can not mine here.** \\ |
| + | Action: Mining.\\ | ||
| + | Cause: | ||
| + | Fix: Put in a /support ticket to have a GM assess | ||
mwar.1689003523.txt.gz · Last modified: by freth
