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buildings [2026/05/07 10:31] frethbuildings [2026/05/07 10:44] (current) freth
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 ====== Buildings ====== ====== Buildings ======
  
-===== Skills Needed =====+===== Calculating House Size =====
  
 Your Carpentry skill determines what size building you can plan with your mallet. Your Carpentry skill determines what size building you can plan with your mallet.
- 
-==== Calculating House Size (Carpentry) ==== 
  
 To calculate the Carpentry skill needed to plan the building footprint itself, use the standard house planning formula: To calculate the Carpentry skill needed to plan the building footprint itself, use the standard house planning formula:
  
-==== The Multi-Story Rule ====+$ Required Skill (Total Number of Floor Tiles+Total Number of Outer Walls)-5$
  
-$(Total Number of Floor Tiles)+(Total Number of Outer Walls)-Required Skill$+===== The Multi-Story Rule =====
  
 The general progression for multi-story buildings is primarily Carpentry skill, but also Paving for stone floors.  The skill needed increases roughly +10 skill for every two floors after the second floor.  On higher levels your Paving skill may need to match or exceed the Carpentry skill requirement for that specific floor number. The general progression for multi-story buildings is primarily Carpentry skill, but also Paving for stone floors.  The skill needed increases roughly +10 skill for every two floors after the second floor.  On higher levels your Paving skill may need to match or exceed the Carpentry skill requirement for that specific floor number.
  
-While Carpentry handles the overall layout and wooden components, Masonry and Paving govern the stone components.  You still need Carpentry for the initial planning but your ability to actually build and go higher with stone depends on your progress in Masonry and Paving. +^ Floors ^ Carpentry Skill Needed ^ Floors ^ Carpentry Skill Needed ^ 
- +| 2 | 21 | 10 | 83 
-=== Skill Table === +| 3 | 30 | 11 | 88 
- +| 4 | 39 | 12 | 92 
-^ Floors ^ Carpentry Skill Needed ^ +| 5 | 47 | 13 | 95 
-| 2 | 21 | +| 6 | 55 | 14 | 97 
-| 3 | 30 | +| 7 | 63 | 15 | 98 
-| 4 | 39 | +| 8 | 70 | 16 | 99 |
-| 5 | 47 | +
-| 6 | 55 | +
-| 7 | 63 | +
-| 8 | 70 |+
 | 9 | 77 | | 9 | 77 |
-| 10 | 83 | 
-| 11 | 88 | 
-| 12 | 92 | 
-| 13 | 95 | 
-| 14 | 97 | 
-| 15 | 98 | 
-| 16 | 99 | 
  
-==== Paving ==== +While Carpentry handles the overall layout and wooden componentsMasonry and Paving govern the stone components You still need Carpentry for the initial planning but your ability to actually build and go higher with stone depends on your progress in Masonry and Paving.
- +
-There isn't a single universal formula for Paving skill because the requirement depends primarily on the material you are using rather than just the number of floors. +
- +
-Howeverif you are building stone or brick floors on upper stories, you must meet specific skill benchmarks. You can use these rules of thumb to calculate your needs:+
  
-=== The Material Minimums ===+Paving skill requirement depends primarily on the material you are using rather than just the number of floors.  If you are building stone or brick floors on upper stories, you must meet specific skill benchmarks.
  
 For any floor above the ground level, your Paving skill must meet these minimums to even attempt the construction (if using stone): For any floor above the ground level, your Paving skill must meet these minimums to even attempt the construction (if using stone):
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 | Slate slab, marble slab, marble brick | 30 | | Slate slab, marble slab, marble brick | 30 |
  
-==== The Skill Curve ====+===== The Skill Curve =====
  
 Keep in mind that the skill curve applies to your success rates. Even if you meet the minimum requirement (e.g., 21 Paving for stone), building at that exact level will be very slow and result in many failed actions. Most builders recommend having 5–10 points above the minimum for a smoother experience. Keep in mind that the skill curve applies to your success rates. Even if you meet the minimum requirement (e.g., 21 Paving for stone), building at that exact level will be very slow and result in many failed actions. Most builders recommend having 5–10 points above the minimum for a smoother experience.
buildings.1778167889.txt.gz · Last modified: by freth

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