NOTE: This page is a work in progress, and is not a complete list. If you are unsure about a service, ask a senior GM.
When players leave the game and do not come back, vanities are left behind.
The current policy is that if a player finds vanities, and they report them to the GM via /support ticket, they are paid 3s per vanity for their efforts to safeguard the vanities.
In order to foster written works in Mythmoor we offer soft binding for books.
Please note that the submitted book must be the player's own written work.
Any book submitted to the New Player District library is bound for free and kept in that library specifically, and a player gets 1 free bound copy of said book for their own personal library. A player should put in a /support ticket to have the book processed and put in the New Player District library, and to receive a copy.
Procedure:
Soft Bind Settings for books:
See the Bind an Item page for specifics.
GM merchants provide the player with the ability of purchasing various services from a GM that would not otherwise be available.
A player can have a second portal on a separate map by paying $20 via Paypal only at the following address:
If a player cannot use Paypal then they can purchase a $20 gift card and add a note as to what player it's for and that it's a second portal.
The Shades sells sorcery items for 35s each. Sorcery items come with three charges. If a player buys a scroll to exchange for a sorcery item, you must set the charges to one before giving it to them.
Set Data on the sorcery item and change the Auxdata to 2, so the player only gets one charge.
| Auxdata | Charges |
|---|---|
| 0 | Three charges left |
| 1 | Two charges left |
| 2 | One charge left |
In the past, it was typical for a sorcery loot item to be rolled on and the top three rolls win a charge. The first player would then use the item and pass it on to the second winner, and then that player would pass it on to the third winner.
It has become the norm for a unique hunt organizer to ask a GM for three one-charge sorcery items (how-to above) in exchange for the looted three-charge sorcery item, so that each winner can have their own item rather than having to wait for the other player to use their charge. This happens in the background by PM and trade between the GM and organizer.