===== Unique Hunts ===== NOTE: This is a topic in progress. What I've added here are a couple preliminary notes. ==== About ==== At times, a GM may be present at a player organized unique hunt and choose to liven up the event with additional challenges, and to provide GM support. ==== Sorcery Items ==== The GM starts a private chat with the 'loot distributor'; the player who is butchering the corpse(s) and handing out loot. When a sorcery item needs changed from 3 charges to 1 charge: 1. The GM watches local to see what the sorcery loot item is. 2. The GM creates the same item ahead of distribution, and sets it with 1 charge (Auxdata 2). 3. The GM then trades the loot distributor the newly created and set 1 charge sorcery item for the 3 charge item before loot is handed out. ...or... 1. The GM trades for the sorcery item from the loot distributor. 2. The GM sets the sorcery item to 1 charge (Auxdata 2). 3. The GM returns the sorcery item to the loot distributor.