spawner
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| spawner [2022/09/02 15:35] – freth | spawner [2022/09/02 15:41] (current) – freth | ||
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| 1. Create birchwood lair. | 1. Create birchwood lair. | ||
| 2. Item -> Set Data. Set Data1 as creature code, Data2 should be -1, Auxdata as creature attribute code. | 2. Item -> Set Data. Set Data1 as creature code, Data2 should be -1, Auxdata as creature attribute code. | ||
| - | 3. If the lair is already on the ground, nudge it with a push to update settings. Otherwise, drop it on the ground and wait. Depending on the spawns in the area, it can take a couple hours for the lair to start spawning. | + | 3. If the lair is already on the ground, nudge it with a push to update settings. Otherwise, drop it on the ground and wait. |
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| + | NOTE: If the creature count is at the set limit for the server map, spawns will not occur until creatures die and free up some space in the creature count. | ||
| + | |||
| + | ==== Creature Codes ==== | ||
| ^ Code ^ Creature ^ | ^ Code ^ Creature ^ | ||
| Line 122: | Line 127: | ||
| |112|rift summoner| | |112|rift summoner| | ||
| - | Creature | + | ==== Creature |
| ^ Code ^ Attribute ^ | ^ Code ^ Attribute ^ | ||
spawner.1662150925.txt.gz · Last modified: by freth
