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gtm [2025/04/16 14:14] frethgtm [2025/09/02 21:42] (current) – [Creating A Tower] freth
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 ====== Guard Tower ====== ====== Guard Tower ======
  
-===== Guards =====+===== Number of Guards =====
  
 A non-rare guard tower will spawn 1 guard per 10ql up to 5 guards.  Rare guard towers will spawn 1 additional guard per rarity as long as the quality requirement is met; as per the table below. A non-rare guard tower will spawn 1 guard per 10ql up to 5 guards.  Rare guard towers will spawn 1 additional guard per rarity as long as the quality requirement is met; as per the table below.
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 4. Drop the tower at its new location. 4. Drop the tower at its new location.
  
-Wait to see if the guard tower spawns new guards.  If the guard tower becomes bugged (won’t spawn guards), copy the tower and drop the new one and destroy the old one.+Wait to see if the guard tower spawns new guards.  If the guard tower becomes bugged (won’t spawn guards), copy the tower and drop the new one and destroy the old one, or create a new one (below). 
 + 
 +===== Creating A Tower ===== 
 + 
 +//NOTE:  It is not possible to change a tower type through Set Data.// 
 + 
 +There are four "guard tower" types in the Create list.  Here they are in order from first to last.  At some point I'll get around to uploading pictures. 
 + 
 +^ Number ^ Kingdom ^ Appearance ^ 
 +| 1 | Jenn-Kellon | Square stone brick tower, tapered at the top with parapet/embattlement. | 
 +| 2 | Horde of the Summoned | Spiked hexagonal shaped, tapered at the top with teeth. | 
 +| 3 | Mol-Rehan | Round stone tower with a cone roof. | 
 +| 4 | Freedom | Square stone base with a wooden oreil and a triangular roof. |
  
-For each 10 QL of the tower, it will spawn 1 tower guard, up to 5 guards.  A rare guard tower over 60 ql will spawn 1 extra tower guard, allowing up to 6 guards. A supreme guard tower over 70ql will spawn 2 extra tower guards, allowing up to 7 guards.  A fantastic guard tower over 80ql will spawn 3 extra tower guards, allowing up to 8 guards. 
gtm.1744830889.txt.gz · Last modified: by freth

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