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bugs:bugs [2022/09/02 16:59] frethbugs:bugs [2022/12/07 19:52] (current) freth
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-====== Bugs ======+====== Bugs and Anomolies ======
  
 ===== Invisible Floor Bug =====  ===== Invisible Floor Bug ===== 
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 How to fix the ghost crates:  You can unload/reload the ghosts and it resets their status, but they pop back onto the ground again.  The best fix is to unload them properly and then load them back in to clear the status of the crates. How to fix the ghost crates:  You can unload/reload the ghosts and it resets their status, but they pop back onto the ground again.  The best fix is to unload them properly and then load them back in to clear the status of the crates.
 +
 +===== Guard Tower =====
 +
 +To move a guard tower, pick it up and drop it.  If the guards are bugged (dupes, or won’t spawn), copy the tower and drop the new one and destroy the old one.
 +
 +===== Missing Settlement Deed =====
 +
 +How to tell a deed has disappeared out of a player’s inventory.
 +
 +- The mayor is still the mayor, as per Settlement -> Info
 +- The player has lost their permissions as mayor.
 +
 +How to fix the issue.
 +
 +Gather deed information via the info page.
 +
 +1.  Upkeep currently in the settlement coffers.
 +2.  Monthly cost of the settlement.
 +3.  Size of the settlement (x,y).
 +4.  Disband settlement and have the player redeed.  Reimburse them for their redeed cost.
 +5.  Verify the player is now mayor and they are good.
 +
 +OR…
 +
 +Create a **settlement form**.
 +
 +1.  1.  Item -> Set data on the token.
 +        1.  Note the number in data2.
 +    2.  Item -> Set data on settlement form.
 +        1.  Set data1 to **100**.
 +        2.  Set data2 to the **deed number** from step 1 above.
 +        3.  Adjust the weight to **200**.
 +        4.  It may be necessary to activate and give the deed to the player, if they cannot trade it due to a cooldown.
 +    3.  Verify player has become mayor.
 +
 +IMPORTANT NOTES:
 +
 +- If another player was mayor before you handed the newly created deed to the player, both will have mayor privileges, even though the old mayor is knocked down to citizen.  I do not know if this changes on relog.  It may.  //I do know a GM that was a mayor before and has had their deed pulled from their inventory retains mayor status.  I only know this when testing with a permanent settlement, not sure about non-permanent.//
 +- This is a sloppy way of doing things.  It would be much better to disband the settlement and have it resettled.
 +
 +===== Deity Missions =====
 +
 +The game generates random deity missions, which, if completed, may crash the server.  To negate a deity mission that may be too easy to finish, you can have the server select a new mission randomly.
 +
 +<code>
 +#newmission deityname
 +</code>
 +
 +===== Bugged Tools =====
 +
 +- Sometimes a custom name will break tool, or cause it not to work correctly.  Remove the custom name to fix the issue.
 +
 +===== Wood Colors Not Showing =====
 +
 +The player has disabled GLSL shaders in settings.  This is the cause.
bugs/bugs.1662155999.txt.gz · Last modified: by freth

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